From 3b5e1ba04feadde8dfd800ac0eac7f3ba76c846c Mon Sep 17 00:00:00 2001 From: root Date: Wed, 1 May 2024 21:16:29 +0200 Subject: [PATCH] cull padding fix --- src/components/World.vue | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/components/World.vue b/src/components/World.vue index f4e8c56..7900213 100644 --- a/src/components/World.vue +++ b/src/components/World.vue @@ -1,5 +1,5 @@ @@ -25,7 +25,7 @@ const tileset = map.addTilesetImage('default', 'tiles'); const layer = map.createBlankLayer('layer', tileset, -config.tile_size.x + width / 2, height / 2 - (config.tile_size.x * tileSizeWidth * 0.25)); const tilemapLayer = (t: Phaser.Tilemaps.TilemapLayer) => { - t.setCullPadding(10,10); + // t.setCullPadding(50,50); } const game = useGame();