Setup skeleton for new HUD, updated fog img, updated effects

This commit is contained in:
2024-10-13 12:25:13 +02:00
parent c86fd2e564
commit 3c7e96ea7f
7 changed files with 52 additions and 65 deletions

View File

@ -5,24 +5,18 @@
<div v-if="!zoneEditorStore.active">
<Game :config="gameConfig" @create="createGame">
<Effects />
<Scene name="main" @preload="preloadScene" @create="createScene">
<div v-if="isLoaded">
<Inventory />
<div class="fixed inset-x-0 top-0 flex justify-start items-end p-10 pointer-events-none">
<div class="pointer-events-auto">
<Hud />
</div>
</div>
<Menu />
<Hud />
<Keybindings />
<Minimap />
<Zone />
<div class="fixed inset-x-0 bottom-0 flex justify-between gap-5 items-end py-10 px-5 xxs:p-10 pointer-events-none max-md:flex-wrap max-md:flex-col-reverse">
<div class="pointer-events-auto w-full">
<Chat />
</div>
<div class="pointer-events-auto max-xs:m-auto mr-auto">
<Menubar />
</div>
</div>
<Chat />
<Inventory />
<ExpBar />
<Effects />
</div>
</Scene>
</Game>
@ -43,16 +37,20 @@ import { ref, onBeforeUnmount } from 'vue'
import { Game, Scene } from 'phavuer'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import Menu from '@/components/gui/Menu.vue'
import ExpBar from '@/components/gui/ExpBar.vue'
import Hud from '@/components/gui/Hud.vue'
import Zone from '@/components/zone/Zone.vue'
import Keybindings from '@/components/gui/Keybindings.vue'
import Chat from '@/components/gui/Chat.vue'
import Menubar from '@/components/gui/Menu.vue'
import GmTools from '@/components/gameMaster/GmTools.vue'
import ZoneEditor from '@/components/gameMaster/zoneEditor/ZoneEditor.vue'
import GmPanel from '@/components/gameMaster/GmPanel.vue'
import Inventory from '@/components/gui/UserPanel.vue'
import { loadAssets } from '@/composables/zoneComposable'
import Effects from '@/components/Effects.vue'
import { loadAssets } from '@/composables/zoneComposable'
import Minimap from '@/components/gui/Minimap.vue'
const gameStore = useGameStore()
const zoneEditorStore = useZoneEditorStore()