Renamed store files to (xyz)Store for better readability

This commit is contained in:
Dennis Postma 2024-09-22 00:53:29 +02:00
parent 88bd039a04
commit 42291b93eb
44 changed files with 59 additions and 59 deletions

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@ -9,7 +9,7 @@
</template>
<script setup lang="ts">
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import Notifications from '@/components/utilities/Notifications.vue'
import Login from '@/screens/Login.vue'
// import Register from '@/screens/Register.vue'

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@ -21,7 +21,7 @@
import { ref } from 'vue'
import Modal from '@/components/utilities/Modal.vue'
import AssetManager from '@/components/gameMaster/assetManager/AssetManager.vue'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
const gameStore = useGameStore()

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@ -13,8 +13,8 @@
</template>
<script setup lang="ts">
import Modal from '@/components/utilities/Modal.vue'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useGameStore } from '@/stores/game'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGameStore } from '@/stores/gameStore'
import { onMounted, ref } from 'vue'
const zoneEditorStore = useZoneEditorStore()

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@ -57,7 +57,7 @@
<script setup lang="ts">
import { ref } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManager'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import TileList from '@/components/gameMaster/assetManager/partials/tile/TileList.vue'
import TileDetails from '@/components/gameMaster/assetManager/partials/tile/TileDetails.vue'
import ObjectList from '@/components/gameMaster/assetManager/partials/object/ObjectList.vue'

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@ -52,9 +52,9 @@
<script setup lang="ts">
import type { Object } from '@/types'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManager'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useGameStore } from '@/stores/game'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGameStore } from '@/stores/gameStore'
import config from '@/config'
import ChipsInput from '@/components/forms/ChipsInput.vue'

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@ -29,9 +29,9 @@
<script setup lang="ts">
import config from '@/config'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import { onMounted, ref, computed } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManager'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import type { Object } from '@/types'
import { useVirtualList } from '@vueuse/core'

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@ -67,8 +67,8 @@
<script setup lang="ts">
import type { Sprite, SpriteAction } from '@/types'
import { computed, onBeforeUnmount, onMounted, ref, watch } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManager'
import { useGameStore } from '@/stores/game'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'
import Accordion from '@/components/utilities/Accordion.vue'
import SpriteActionsInput from '@/components/gameMaster/assetManager/partials/sprite/partials/SpriteImagesInput.vue'
import { uuidv4 } from '@/utilities'

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@ -25,9 +25,9 @@
<script setup lang="ts">
import config from '@/config'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import { onMounted, ref, computed } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManager'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useVirtualList } from '@vueuse/core'
import type { Sprite } from '@/types'

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@ -25,9 +25,9 @@
<script setup lang="ts">
import type { Tile } from '@/types'
import { computed, onBeforeUnmount, onMounted, ref, toRaw, watch } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManager'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useGameStore } from '@/stores/game'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGameStore } from '@/stores/gameStore'
import config from '@/config'
import ChipsInput from '@/components/forms/ChipsInput.vue'

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@ -29,9 +29,9 @@
<script setup lang="ts">
import config from '@/config'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import { onMounted, ref, computed } from 'vue'
import { useAssetManagerStore } from '@/stores/assetManager'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import type { Tile } from '@/types'
import { useVirtualList } from '@vueuse/core'

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@ -27,8 +27,8 @@
import { computed, onBeforeMount, onMounted, onUnmounted, ref, watch } from 'vue'
import { Container, Image, useScene } from 'phavuer'
import { storeToRefs } from 'pinia'
import { useGameStore } from '@/stores/game'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import {
calculateIsometricDepth,
loadAssets,

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@ -38,8 +38,8 @@
<script setup lang="ts">
import { ref } from 'vue'
import Modal from '@/components/utilities/Modal.vue'
import { useGameStore } from '@/stores/game'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import type { Zone } from '@/types'
const gameStore = useGameStore()

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@ -49,8 +49,8 @@
<script setup lang="ts">
import config from '@/config'
import { ref, onMounted, computed, watch } from 'vue'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useGameStore } from '@/stores/game'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGameStore } from '@/stores/gameStore'
import Modal from '@/components/utilities/Modal.vue'
import type { Object } from '@/types'

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@ -15,7 +15,7 @@
</template>
<script setup lang="ts">
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { ref, computed, watch } from 'vue'
const emit = defineEmits(['update_depth', 'move', 'delete'])

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@ -33,8 +33,8 @@
<script setup lang="ts">
import { onMounted, ref, watch } from 'vue'
import Modal from '@/components/utilities/Modal.vue'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useGameStore } from '@/stores/game'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGameStore } from '@/stores/gameStore'
import type { Zone } from '@/types'
const zoneEditorStore = useZoneEditorStore()

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@ -45,8 +45,8 @@
<script setup lang="ts">
import config from '@/config'
import { ref, onMounted, computed } from 'vue'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useGameStore } from '@/stores/game'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGameStore } from '@/stores/gameStore'
import Modal from '@/components/utilities/Modal.vue'
import type { Tile } from '@/types'

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@ -87,7 +87,7 @@
import { onBeforeUnmount, onMounted, ref } from 'vue'
import { useScene } from 'phavuer'
import { getTile } from '@/composables/zoneComposable'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { onClickOutside } from '@vueuse/core'
import TilemapLayer = Phaser.Tilemaps.TilemapLayer

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@ -30,10 +30,10 @@
<script setup lang="ts">
import { onMounted } from 'vue'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import Modal from '@/components/utilities/Modal.vue'
import type { Zone } from '@/types'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import CreateZone from '@/components/gameMaster/zoneEditor/partials/CreateZone.vue'
const gameStore = useGameStore()

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@ -37,7 +37,7 @@
<script setup>
import { ref, watch } from 'vue'
import Modal from '@/components/utilities/Modal.vue'
import { useZoneEditorStore } from '@/stores/zoneEditor.ts'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
const zoneEditorStore = useZoneEditorStore()

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@ -20,7 +20,7 @@
<script setup lang="ts">
import { onBeforeUnmount, onMounted, ref, nextTick } from 'vue'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import type { Character } from '@/types'
const gameStore = useGameStore()

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@ -44,7 +44,7 @@
</template>
<script setup lang="ts">
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
const gameStore = useGameStore()
</script>

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@ -40,7 +40,7 @@
</template>
<script setup lang="ts">
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
const gameStore = useGameStore()
</script>

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@ -31,7 +31,7 @@
<script setup lang="ts">
import { ref } from 'vue'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import Inventory from '@/components/gui/partials/Inventory.vue'
import Equipment from '@/components/gui/partials/Equipment.vue'
import CharacterScreen from '@/components/gui/partials/CharacterScreen.vue'

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@ -62,7 +62,7 @@
</template>
<script setup lang="ts">
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
const gameStore = useGameStore()
</script>

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@ -83,7 +83,7 @@
</template>
<script setup lang="ts">
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
const gameStore = useGameStore()
</script>

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@ -21,7 +21,7 @@ import { type ExtendedCharacter as CharacterT } from '@/types'
import { calculateIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
import { watch, computed, ref, onMounted, onUnmounted } from 'vue'
import config from '@/config'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
enum Direction {
POSITIVE,

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@ -10,7 +10,7 @@
</template>
<script setup lang="ts">
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import Modal from '@/components/utilities/Modal.vue'
import { onBeforeMount, onBeforeUnmount, watch } from 'vue'

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@ -4,7 +4,7 @@
<script setup lang="ts">
import Character from '@/components/sprites/Character.vue'
import { useZoneStore } from '@/stores/zone'
import { useZoneStore } from '@/stores/zoneStore'
import { calculateIsometricDepth } from '@/composables/zoneComposable'
const zoneStore = useZoneStore()

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@ -6,7 +6,7 @@
<script setup lang="ts">
import { calculateIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
import { Image, Text } from 'phavuer'
import { useZoneStore } from '@/stores/zone'
import { useZoneStore } from '@/stores/zoneStore'
import type { ZoneObject } from '@/types'
const zoneStore = useZoneStore()

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@ -5,7 +5,7 @@
<script setup lang="ts">
import config from '@/config'
import { useScene } from 'phavuer'
import { useZoneStore } from '@/stores/zone'
import { useZoneStore } from '@/stores/zoneStore'
import { onBeforeMount, onBeforeUnmount } from 'vue'
import { placeTile, setAllTiles } from '@/composables/zoneComposable'
import Controls from '@/components/utilities/Controls.vue'

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@ -6,8 +6,8 @@
<script setup lang="ts">
import { useScene } from 'phavuer'
import { useGameStore } from '@/stores/game'
import { useZoneStore } from '@/stores/zone'
import { useGameStore } from '@/stores/gameStore'
import { useZoneStore } from '@/stores/zoneStore'
import { onBeforeUnmount, ref } from 'vue'
import type { Character as CharacterT, Zone as ZoneT, ExtendedCharacter as ExtendedCharacterT } from '@/types'
import Tiles from '@/components/zone/Tiles.vue'

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@ -1,6 +1,6 @@
import { type Ref } from 'vue'
import { getTile, tileToWorldXY } from '@/composables/zoneComposable'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import config from '@/config'
export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Ref<Phaser.Cameras.Scene2D.Camera>, isDragging: Ref<boolean>) {

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@ -1,6 +1,6 @@
import { computed, type Ref, ref } from 'vue'
import { getTile, tileToWorldXY } from '@/composables/zoneComposable'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import config from '@/config'
export function useZoneEditorPointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Ref<Phaser.Cameras.Scene2D.Camera>, isDragging: Ref<boolean>) {

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@ -1,5 +1,5 @@
import { ref } from 'vue'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
export function useCameraControls(scene: Phaser.Scene): any {
const gameStore = useGameStore()

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@ -1,8 +1,8 @@
import { computed, type Ref, watch } from 'vue'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { useGamePointerHandlers } from '@/composables/pointerHandlers/useGamePointerHandlers'
import { useZoneEditorPointerHandlers } from '@/composables/pointerHandlers/useZoneEditorPointerHandlers'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
export function usePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilemaps.TilemapLayer, waypoint: Ref<{ visible: boolean; x: number; y: number }>, camera: Ref<Phaser.Cameras.Scene2D.Camera>, isDragging: Ref<boolean>) {
const gameStore = useGameStore()

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@ -2,7 +2,7 @@ import config from '@/config'
import Tilemap = Phaser.Tilemaps.Tilemap
import TilemapLayer = Phaser.Tilemaps.TilemapLayer
import Tileset = Phaser.Tilemaps.Tileset
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
export function getTile(x: number, y: number, layer: Phaser.Tilemaps.TilemapLayer): Phaser.Tilemaps.Tile | undefined {
const tile: Phaser.Tilemaps.Tile = layer.getTileAtWorldXY(x, y)

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@ -96,7 +96,7 @@
</template>
<script setup lang="ts">
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import { onBeforeUnmount, onMounted, ref } from 'vue'
import Modal from '@/components/utilities/Modal.vue'
import { type Character as CharacterT } from '@/types'

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@ -38,8 +38,8 @@
import 'phaser'
import { ref, onBeforeUnmount } from 'vue'
import { Game, Scene } from 'phavuer'
import { useGameStore } from '@/stores/game'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import Hud from '@/components/gui/Hud.vue'
import Zone from '@/components/zone/Zone.vue'
import Chat from '@/components/gui/Chat.vue'

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@ -30,7 +30,7 @@
<script setup lang="ts">
import { onMounted, ref } from 'vue'
import { login, register } from '@/services/authentication'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import { useCookies } from '@vueuse/integrations/useCookies'
const gameStore = useGameStore()

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@ -1,6 +1,6 @@
import axios from 'axios'
import config from '@/config'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import { useCookies } from '@vueuse/integrations/useCookies'
export async function register(username: string, password: string, gameStore = useGameStore()) {

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@ -1,5 +1,5 @@
import { defineStore } from 'pinia'
import { useGameStore } from '@/stores/game'
import { useGameStore } from '@/stores/gameStore'
import type { Zone, Object, Tile, ZoneObject } from '@/types'
type TeleportSettings = {