Added vite-plugin-compression
This commit is contained in:
15
src/App.vue
15
src/App.vue
@ -2,7 +2,6 @@
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<Notifications />
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<GmTools v-if="gameStore.character?.role === 'gm'" />
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<GmPanel v-if="gameStore.character?.role === 'gm'" />
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<component :is="currentScreen" />
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</template>
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@ -12,22 +11,30 @@ import { useZoneEditorStore } from '@/stores/zoneEditorStore'
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import Notifications from '@/components/utilities/Notifications.vue'
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import GmTools from '@/components/gameMaster/GmTools.vue'
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import GmPanel from '@/components/gameMaster/GmPanel.vue'
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import Loading from '@/screens/Loading.vue'
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import Login from '@/screens/Login.vue'
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import Characters from '@/screens/Characters.vue'
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import Game from '@/screens/Game.vue'
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// import Loading from '@/screens/Loading.vue'
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import ZoneEditor from '@/screens/ZoneEditor.vue'
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import { computed } from 'vue'
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import { computed, watch } from 'vue'
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const gameStore = useGameStore()
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const zoneEditorStore = useZoneEditorStore()
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const currentScreen = computed(() => {
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// if (!gameStore.isAssetsLoaded) return Loading
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// if (!gameStore.game.isLoaded) return Loading
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if (!gameStore.connection) return Login
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if (!gameStore.token) return Login
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if (!gameStore.character) return Characters
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if (zoneEditorStore.active) return ZoneEditor
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return Game
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})
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// Watch zoneEditorStore.active and empty gameStore.game.loadedAssets
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watch(
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() => zoneEditorStore.active,
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() => {
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gameStore.game.loadedAssets = []
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}
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)
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</script>
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