Added vite-plugin-compression
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@ -20,7 +20,8 @@ export const useGameStore = defineStore('game', {
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fogDensity: 0.5
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} as WorldSettings,
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game: {
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isAssetsLoaded: false,
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isLoading: false,
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isLoaded: false, // isLoaded is currently being used to determine if the player has interacted with the game
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loadedAssets: [] as AssetDataT[],
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isPlayerDraggingCamera: false,
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isCameraFollowingCharacter: false
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@ -112,7 +113,7 @@ export const useGameStore = defineStore('game', {
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this.user = null
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this.character = null
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this.game.isAssetsLoaded = false
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this.game.isLoaded = false
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this.game.loadedAssets = []
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this.game.isPlayerDraggingCamera = false
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this.game.isCameraFollowingCharacter = false
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