walk anims

This commit is contained in:
2024-07-31 19:56:44 +02:00
parent 336f90128d
commit 471f84904f
4 changed files with 45 additions and 16 deletions

View File

@ -112,7 +112,7 @@ const preloadScene = (scene: Phaser.Scene) => {
* Load the assets into the Phaser scene
*/
assets.value.forEach((asset) => {
if (asset.group === 'sprites') {
if (asset.group === 'sprite_animations') {
if (!asset.frameWidth || !asset.frameHeight) {
console.error('Frame width and height must be defined for spritesheets', asset)
}
@ -139,7 +139,7 @@ const createScene = (scene: Phaser.Scene) => {
scene.anims.create({
key: asset.key,
frameRate: 7,
frames: scene.anims.generateFrameNumbers(asset.key, { start: 0, end: 3 }),
frames: scene.anims.generateFrameNumbers(asset.key, { start: 0, end: 4 }),
repeat: -1
})
})