worked on wall logics

This commit is contained in:
2024-06-15 03:15:20 +02:00
parent 92103cea9e
commit 4a04bf06cc
10 changed files with 172 additions and 131 deletions

View File

@ -70,6 +70,7 @@ const preloadScene = (scene: Phaser.Scene) => {
* Don't forget to check how intensive that operation is with sockets for performance
*/
scene.load.image('tiles', '/assets/zone/tiles.png')
scene.load.image('walls', '/assets/zone/walls.png')
scene.load.image('waypoint', '/assets/waypoint.png')
scene.textures.addBase64(
'character',