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"version": "5.2.13", - "resolved": "https://registry.npmjs.org/vite/-/vite-5.2.13.tgz", - "integrity": "sha512-SSq1noJfY9pR3I1TUENL3rQYDQCFqgD+lM6fTRAM8Nv6Lsg5hDLaXkjETVeBt+7vZBCMoibD+6IWnT2mJ+Zb/A==", + "version": "5.3.0", + "resolved": "https://registry.npmjs.org/vite/-/vite-5.3.0.tgz", + "integrity": "sha512-hA6vAVK977NyW1Qw+fLvqSo7xDPej7von7C3DwwqPRmnnnK36XEBC/J3j1V5lP8fbt7y0TgTKJbpNGSwM+Bdeg==", "dev": true, "license": "MIT", "dependencies": { - "esbuild": "^0.20.1", + "esbuild": "^0.21.3", "postcss": "^8.4.38", "rollup": "^4.13.0" }, diff --git a/public/assets/icons/zoneEditor/pencil.svg b/public/assets/icons/zoneEditor/pencil.svg new file mode 100644 index 0000000..f998be9 --- /dev/null +++ b/public/assets/icons/zoneEditor/pencil.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/public/assets/tiles/default.png b/public/assets/zone/tiles.png similarity index 100% rename from public/assets/tiles/default.png rename to public/assets/zone/tiles.png diff --git a/public/assets/zone/walls.png b/public/assets/zone/walls.png new file mode 100644 index 0000000..66899e7 Binary files /dev/null and b/public/assets/zone/walls.png differ diff --git a/src/components/World.vue b/src/components/World.vue index fdb185e..fc4701a 100644 --- a/src/components/World.vue +++ b/src/components/World.vue @@ -1,5 +1,5 @@ - + @@ -17,19 +17,13 @@ import { onBeforeMount, onBeforeUnmount, ref, type Ref, watch } from 'vue' import Controls from '@/components/utilities/Controls.vue' import { useSocketStore } from '@/stores/socket' import { useZoneStore } from '@/stores/zone' +import { generateTilemap } from '@/services/zone' // Phavuer logic let scene = useScene() let tilemapLayer = ref() -let zoneData = new Phaser.Tilemaps.MapData({ - width: 10, // @TODO : get this from the server - height: 10, // @TODO : get this from the server - tileWidth: config.tile_size.x, - tileHeight: config.tile_size.y, - orientation: Phaser.Tilemaps.Orientation.ISOMETRIC, - format: Phaser.Tilemaps.Formats.ARRAY_2D -}) -let tileMap = new Phaser.Tilemaps.Tilemap(scene, zoneData) + +const tileMap = generateTilemap(scene, 10, 10); let tileset: Tileset = tileMap.addTilesetImage('default', 'tiles') as Tileset let layer: TilemapLayer = tileMap.createBlankLayer('layer', tileset, 0, config.tile_size.y) as TilemapLayer @@ -46,7 +40,7 @@ const socket = useSocketStore() watch( () => zoneStore.tiles, () => { - // @TODO : change to tiles for when loading other maps + // @TODO : change to zone for when loading other maps zoneStore.tiles.forEach((row, y) => row.forEach((tile, x) => layer.putTileAt(tile, x, y))) }, { deep: true } @@ -54,7 +48,7 @@ watch( // Load the zone from the server onBeforeMount(() => { - socket.connection.emit('character:zone:load', { zoneId: socket.character.zoneId }) + socket.connection.emit('character:zone:request', { zoneId: socket.character.zoneId }) }) // Listen for the zone event from the server and load the zone @@ -73,7 +67,7 @@ socket.connection.on('zone:character:join', (data: CharacterType) => { }) // Listen for user:disconnect -socket.connection.on('user:disconnect', (data: CharacterType) => { +socket.connection.on('zone:character:leave', (data: CharacterType) => { zoneStore.removeCharacter(data) }) @@ -83,6 +77,8 @@ socket.connection.on('character:moved', (data: CharacterType) => { }) onBeforeUnmount(() => { + zoneStore.reset(); + socket.connection.emit('character:zone:leave') socket.connection.off('character:zone:load') socket.connection.off('zone:character:join') socket.connection.off('user:disconnect') diff --git a/src/components/utilities/Controls.vue b/src/components/utilities/Controls.vue index 09489a1..4ac6571 100644 --- a/src/components/utilities/Controls.vue +++ b/src/components/utilities/Controls.vue @@ -53,7 +53,7 @@ scene.input.on(Phaser.Input.Events.POINTER_MOVE, dragZone) watch( () => zoneEditorStore.tool, () => { - // @TODO : change to tiles for when loading other maps + // @TODO : change to zone for when loading other maps if (zoneEditorStore.tool === 'move') { scene.input.on(Phaser.Input.Events.POINTER_MOVE, dragZone) } else { diff --git a/src/components/utilities/zoneEditor/Decorations.vue b/src/components/utilities/zoneEditor/Decorations.vue new file mode 100644 index 0000000..c2c7eb1 --- /dev/null +++ b/src/components/utilities/zoneEditor/Decorations.vue @@ -0,0 +1,105 @@ + + + + + Walls + + + + + + + + + + + + + + diff --git a/src/components/utilities/zoneEditor/Tiles.vue b/src/components/utilities/zoneEditor/Tiles.vue index 0e8214a..35d017e 100644 --- a/src/components/utilities/zoneEditor/Tiles.vue +++ b/src/components/utilities/zoneEditor/Tiles.vue @@ -29,7 +29,7 @@ const isModalOpen = ref(false) const zoneEditorStore = useZoneEditorStore() // Hardcoded image path -const imagePath = '/assets/tiles/default.png' +const imagePath = '/assets/zone/tiles.png' const loadImage = (src: string): Promise => { return new Promise((resolve) => { diff --git a/src/components/utilities/zoneEditor/Toolbar.vue b/src/components/utilities/zoneEditor/Toolbar.vue index fde8feb..da74a9b 100644 --- a/src/components/utilities/zoneEditor/Toolbar.vue +++ b/src/components/utilities/zoneEditor/Toolbar.vue @@ -6,31 +6,36 @@ - - + + + + tile + wall + decoration + teleport + blocking tile + + + tile + wall + decoration + teleport + blocking tile + - + zoneEditorStore.toggleZoneSettings()"> - - - - - - - - - Save as new Save Load - Clear + Clear zoneEditorStore.toggleActive()">Exit @@ -38,7 +43,7 @@ diff --git a/src/components/utilities/zoneEditor/ZoneEditor.vue b/src/components/utilities/zoneEditor/ZoneEditor.vue index 7cd641e..c01f92b 100644 --- a/src/components/utilities/zoneEditor/ZoneEditor.vue +++ b/src/components/utilities/zoneEditor/ZoneEditor.vue @@ -1,9 +1,10 @@ - + - - - + + + + diff --git a/src/components/utilities/zoneEditor/ZoneSettings.vue b/src/components/utilities/zoneEditor/ZoneSettings.vue index 48a5584..2c21168 100644 --- a/src/components/utilities/zoneEditor/ZoneSettings.vue +++ b/src/components/utilities/zoneEditor/ZoneSettings.vue @@ -1,5 +1,5 @@ - console.log(1)"> + zoneEditorStore.toggleZoneSettings()"> Zone settings @@ -9,25 +9,22 @@ Name - + Width - - + + + Height - + PVP enabled - + - - Save - - console.log(1)">Cancel @@ -35,8 +32,7 @@ \ No newline at end of file diff --git a/src/config.ts b/src/config.ts index 52799b4..25fef55 100644 --- a/src/config.ts +++ b/src/config.ts @@ -5,6 +5,7 @@ export default { width: 960, height: 540, tile_size: { x: 64, y: 32, z: 1 }, + wall_size: { x: 32, y: 128, z: 1 }, depth: { ground: 0, // + y bullet: 5000, diff --git a/src/screens/Game.vue b/src/screens/Game.vue index 09a0a57..4f1dad2 100644 --- a/src/screens/Game.vue +++ b/src/screens/Game.vue @@ -1,16 +1,24 @@ - + + + - - - - - - - - - + + + + + + + + + + + + + + + @@ -45,7 +53,7 @@ const gameConfig = { name: 'New Quest', width: window.innerWidth, height: window.innerHeight, - type: Phaser.WEBGL, + type: Phaser.CANVAS, pixelArt: true } @@ -61,7 +69,7 @@ const preloadScene = (scene: Phaser.Scene) => { * Write logic that downloads all assets from out websocket or http server in base64 format * Don't forget to check how intensive that operation is with sockets for performance */ - scene.load.image('tiles', '/assets/tiles/default.png') + scene.load.image('tiles', '/assets/zone/tiles.png') scene.load.image('waypoint', '/assets/waypoint.png') scene.textures.addBase64( 'character', diff --git a/src/services/zone.ts b/src/services/zone.ts index f8c9cef..a47844e 100644 --- a/src/services/zone.ts +++ b/src/services/zone.ts @@ -23,3 +23,15 @@ export function tileToWorldXY(layer: Phaser.Tilemaps.TilemapLayer, pos_x: number return { position_x, position_y } } + +export function generateTilemap(scene: Phaser.Scene, width: number, height: number, ) { + const zoneData = new Phaser.Tilemaps.MapData({ + width: width, // @TODO : get this from the server + height: height, // @TODO : get this from the server + tileWidth: config.tile_size.x, + tileHeight: config.tile_size.y, + orientation: Phaser.Tilemaps.Orientation.ISOMETRIC, + format: Phaser.Tilemaps.Formats.ARRAY_2D + }) + return new Phaser.Tilemaps.Tilemap(scene, zoneData); +} \ No newline at end of file diff --git a/src/stores/zone.ts b/src/stores/zone.ts index c5079bd..9d8a727 100644 --- a/src/stores/zone.ts +++ b/src/stores/zone.ts @@ -1,5 +1,6 @@ import { defineStore } from 'pinia' import type { Character } from '@/types' +import config from '@/config' export const useZoneStore = defineStore('zone', { state: () => ({ @@ -23,6 +24,10 @@ export const useZoneStore = defineStore('zone', { }, removeCharacter(character: Character) { this.characters = this.characters.filter((c: Character) => c.id !== character.id) + }, + reset() { + this.tiles = [] + this.characters = [] } } }) diff --git a/src/stores/zoneEditor.ts b/src/stores/zoneEditor.ts index 0b47c9d..a638baf 100644 --- a/src/stores/zoneEditor.ts +++ b/src/stores/zoneEditor.ts @@ -1,25 +1,56 @@ import { defineStore } from 'pinia' import config from '@/config' +import {type Zone} from '@/types' export const useZoneEditorStore = defineStore('zoneEditor', { state: () => ({ - active: true, + active: false, + tiles: [] as number[][], tool: 'move', + drawMode: 'tile', selectedTile: null, + selectedWall: null, + selectedDecoration: null, + zoneSettings: null as Zone | null, + zoneSettingsOpen: false }), actions: { toggleActive() { this.active = !this.active }, + setTiles(tiles: number[][]) { + this.tiles = tiles + }, setTool(tool: string) { this.tool = tool }, + setDrawMode(mode: string) { + this.drawMode = mode + }, setSelectedTile(tile: any) { this.selectedTile = tile }, + setSelectedWall(wall: any) { + this.selectedWall = wall + }, + setSelectedDecoration(decoration: any) { + this.selectedDecoration = decoration + }, + setZoneSettings(zone: Zone) { + this.zoneSettings = zone + }, + toggleZoneSettings() { + this.zoneSettingsOpen = !this.zoneSettingsOpen + }, + reset() { + this.tiles = [] + this.tool = 'move' + this.drawMode = 'tile' + this.selectedTile = null + this.selectedWall = null + this.selectedDecoration = null + this.zoneSettings = null + this.zoneSettingsOpen = false + } } -}) - -/** - * [[0,0,0,0,0,0,0,0,0,0],[0,1,1,1,1,1,1,1,1,0],[0,1,1,1,1,1,1,1,1,0],[0,1,1,1,1,1,1,1,1,0],[0,1,1,1,1,1,1,1,1,0],[0,1,1,1,1,1,1,1,1,0],[0,1,1,1,1,1,1,1,1,0],[0,1,1,1,1,1,1,1,1,0],[0,1,1,1,1,1,1,1,1,0],[0,0,0,0,0,0,0,0,0,0]] - */ +}) \ No newline at end of file