Small improvements

This commit is contained in:
Dennis Postma 2024-11-14 23:46:13 +01:00
parent 7871b34c60
commit 570d315bf5
5 changed files with 18 additions and 20 deletions

28
package-lock.json generated
View File

@ -6890,34 +6890,34 @@
} }
}, },
"node_modules/tailwindcss": { "node_modules/tailwindcss": {
"version": "3.4.14", "version": "3.4.15",
"resolved": "https://registry.npmjs.org/tailwindcss/-/tailwindcss-3.4.14.tgz", "resolved": "https://registry.npmjs.org/tailwindcss/-/tailwindcss-3.4.15.tgz",
"integrity": "sha512-IcSvOcTRcUtQQ7ILQL5quRDg7Xs93PdJEk1ZLbhhvJc7uj/OAhYOnruEiwnGgBvUtaUAJ8/mhSw1o8L2jCiENA==", "integrity": "sha512-r4MeXnfBmSOuKUWmXe6h2CcyfzJCEk4F0pptO5jlnYSIViUkVmsawj80N5h2lO3gwcmSb4n3PuN+e+GC1Guylw==",
"dev": true, "dev": true,
"license": "MIT", "license": "MIT",
"dependencies": { "dependencies": {
"@alloc/quick-lru": "^5.2.0", "@alloc/quick-lru": "^5.2.0",
"arg": "^5.0.2", "arg": "^5.0.2",
"chokidar": "^3.5.3", "chokidar": "^3.6.0",
"didyoumean": "^1.2.2", "didyoumean": "^1.2.2",
"dlv": "^1.1.3", "dlv": "^1.1.3",
"fast-glob": "^3.3.0", "fast-glob": "^3.3.2",
"glob-parent": "^6.0.2", "glob-parent": "^6.0.2",
"is-glob": "^4.0.3", "is-glob": "^4.0.3",
"jiti": "^1.21.0", "jiti": "^1.21.6",
"lilconfig": "^2.1.0", "lilconfig": "^2.1.0",
"micromatch": "^4.0.5", "micromatch": "^4.0.8",
"normalize-path": "^3.0.0", "normalize-path": "^3.0.0",
"object-hash": "^3.0.0", "object-hash": "^3.0.0",
"picocolors": "^1.0.0", "picocolors": "^1.1.1",
"postcss": "^8.4.23", "postcss": "^8.4.47",
"postcss-import": "^15.1.0", "postcss-import": "^15.1.0",
"postcss-js": "^4.0.1", "postcss-js": "^4.0.1",
"postcss-load-config": "^4.0.1", "postcss-load-config": "^4.0.2",
"postcss-nested": "^6.0.1", "postcss-nested": "^6.2.0",
"postcss-selector-parser": "^6.0.11", "postcss-selector-parser": "^6.1.2",
"resolve": "^1.22.2", "resolve": "^1.22.8",
"sucrase": "^3.32.0" "sucrase": "^3.35.0"
}, },
"bin": { "bin": {
"tailwind": "lib/cli.js", "tailwind": "lib/cli.js",

View File

@ -63,7 +63,6 @@ function save() {
} }
gameStore.connection?.emit('gm:zone_editor:zone:update', data, (response: Zone) => { gameStore.connection?.emit('gm:zone_editor:zone:update', data, (response: Zone) => {
console.log(response.updatedAt)
zoneEditorStore.setZone(response) zoneEditorStore.setZone(response)
}) })
} }

View File

@ -56,7 +56,7 @@ function pencil(pointer: Phaser.Input.Pointer) {
id: uuidv4(), id: uuidv4(),
zoneId: zoneEditorStore.zone.id, zoneId: zoneEditorStore.zone.id,
zone: zoneEditorStore.zone, zone: zoneEditorStore.zone,
objectId: zoneEditorStore.selectedObject, objectId: zoneEditorStore.selectedObject.id,
object: zoneEditorStore.selectedObject, object: zoneEditorStore.selectedObject,
depth: 0, depth: 0,
isRotated: false, isRotated: false,
@ -65,7 +65,7 @@ function pencil(pointer: Phaser.Input.Pointer) {
} }
// Add new object to zoneObjects // Add new object to zoneObjects
zoneEditorStore.zone.zoneObjects = zoneEditorStore.zone.zoneObjects.concat(newObject as ZoneObject) zoneEditorStore.zone.zoneObjects = zoneEditorStore.zone.zoneObjects.concat(newObject as ZoneObjectT)
} }
function eraser(pointer: Phaser.Input.Pointer) { function eraser(pointer: Phaser.Input.Pointer) {
@ -134,7 +134,7 @@ function moveZoneObject(id: string) {
// Check if zone is set // Check if zone is set
if (!zoneEditorStore.zone) return if (!zoneEditorStore.zone) return
movingZoneObject.value = zoneEditorStore.zone.zoneObjects.find((object) => object.id === id) as ZoneObject movingZoneObject.value = zoneEditorStore.zone.zoneObjects.find((object) => object.id === id) as ZoneObjectT
function handlePointerMove(pointer: Phaser.Input.Pointer) { function handlePointerMove(pointer: Phaser.Input.Pointer) {
if (!movingZoneObject.value) return if (!movingZoneObject.value) return

View File

@ -61,7 +61,6 @@ const scrollToBottom = () => {
} }
gameStore.connection?.on('chat:message', (data: Chat) => { gameStore.connection?.on('chat:message', (data: Chat) => {
console.log(data)
chats.value.push(data) chats.value.push(data)
scrollToBottom() scrollToBottom()

View File

@ -2,7 +2,7 @@
<div class="flex justify-center items-center h-dvh relative"> <div class="flex justify-center items-center h-dvh relative">
<Game :config="gameConfig" @create="createGame"> <Game :config="gameConfig" @create="createGame">
<Scene name="main" @preload="preloadScene" @create="createScene"> <Scene name="main" @preload="preloadScene" @create="createScene">
<ZoneEditor :key="JSON.stringify(`${zoneEditorStore.zone?.id}_${zoneEditorStore.zone?.createdAt}_${zoneEditorStore.zone?.updatedAt}`)" /> <ZoneEditor :key="JSON.stringify(`${zoneEditorStore.zone?.id}_${zoneEditorStore.zone?.createdAt}_${zoneEditorStore.zone?.updatedAt ?? ''}`)" />
</Scene> </Scene>
</Game> </Game>
</div> </div>