Small improvements
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parent
7871b34c60
commit
570d315bf5
28
package-lock.json
generated
28
package-lock.json
generated
@ -6890,34 +6890,34 @@
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}
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}
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},
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},
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"node_modules/tailwindcss": {
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"node_modules/tailwindcss": {
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"version": "3.4.14",
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"version": "3.4.15",
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"resolved": "https://registry.npmjs.org/tailwindcss/-/tailwindcss-3.4.14.tgz",
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"resolved": "https://registry.npmjs.org/tailwindcss/-/tailwindcss-3.4.15.tgz",
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"integrity": "sha512-IcSvOcTRcUtQQ7ILQL5quRDg7Xs93PdJEk1ZLbhhvJc7uj/OAhYOnruEiwnGgBvUtaUAJ8/mhSw1o8L2jCiENA==",
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"integrity": "sha512-r4MeXnfBmSOuKUWmXe6h2CcyfzJCEk4F0pptO5jlnYSIViUkVmsawj80N5h2lO3gwcmSb4n3PuN+e+GC1Guylw==",
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"dev": true,
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"dev": true,
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"license": "MIT",
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"license": "MIT",
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"dependencies": {
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"dependencies": {
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"@alloc/quick-lru": "^5.2.0",
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"@alloc/quick-lru": "^5.2.0",
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"arg": "^5.0.2",
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"arg": "^5.0.2",
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"chokidar": "^3.5.3",
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"chokidar": "^3.6.0",
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"didyoumean": "^1.2.2",
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"didyoumean": "^1.2.2",
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"dlv": "^1.1.3",
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"dlv": "^1.1.3",
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"fast-glob": "^3.3.0",
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"fast-glob": "^3.3.2",
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"glob-parent": "^6.0.2",
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"glob-parent": "^6.0.2",
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"is-glob": "^4.0.3",
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"is-glob": "^4.0.3",
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"jiti": "^1.21.0",
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"jiti": "^1.21.6",
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"lilconfig": "^2.1.0",
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"lilconfig": "^2.1.0",
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"micromatch": "^4.0.5",
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"micromatch": "^4.0.8",
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"normalize-path": "^3.0.0",
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"normalize-path": "^3.0.0",
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"object-hash": "^3.0.0",
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"object-hash": "^3.0.0",
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"picocolors": "^1.0.0",
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"picocolors": "^1.1.1",
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"postcss": "^8.4.23",
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"postcss": "^8.4.47",
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"postcss-import": "^15.1.0",
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"postcss-import": "^15.1.0",
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"postcss-js": "^4.0.1",
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"postcss-js": "^4.0.1",
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"postcss-load-config": "^4.0.1",
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"postcss-load-config": "^4.0.2",
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"postcss-nested": "^6.0.1",
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"postcss-nested": "^6.2.0",
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"postcss-selector-parser": "^6.0.11",
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"postcss-selector-parser": "^6.1.2",
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"resolve": "^1.22.2",
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"resolve": "^1.22.8",
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"sucrase": "^3.32.0"
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"sucrase": "^3.35.0"
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},
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},
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"bin": {
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"bin": {
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"tailwind": "lib/cli.js",
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"tailwind": "lib/cli.js",
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@ -63,7 +63,6 @@ function save() {
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}
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}
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gameStore.connection?.emit('gm:zone_editor:zone:update', data, (response: Zone) => {
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gameStore.connection?.emit('gm:zone_editor:zone:update', data, (response: Zone) => {
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console.log(response.updatedAt)
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zoneEditorStore.setZone(response)
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zoneEditorStore.setZone(response)
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})
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})
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}
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}
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@ -56,7 +56,7 @@ function pencil(pointer: Phaser.Input.Pointer) {
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id: uuidv4(),
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id: uuidv4(),
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zoneId: zoneEditorStore.zone.id,
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zoneId: zoneEditorStore.zone.id,
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zone: zoneEditorStore.zone,
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zone: zoneEditorStore.zone,
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objectId: zoneEditorStore.selectedObject,
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objectId: zoneEditorStore.selectedObject.id,
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object: zoneEditorStore.selectedObject,
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object: zoneEditorStore.selectedObject,
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depth: 0,
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depth: 0,
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isRotated: false,
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isRotated: false,
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@ -65,7 +65,7 @@ function pencil(pointer: Phaser.Input.Pointer) {
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}
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}
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// Add new object to zoneObjects
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// Add new object to zoneObjects
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zoneEditorStore.zone.zoneObjects = zoneEditorStore.zone.zoneObjects.concat(newObject as ZoneObject)
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zoneEditorStore.zone.zoneObjects = zoneEditorStore.zone.zoneObjects.concat(newObject as ZoneObjectT)
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}
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}
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function eraser(pointer: Phaser.Input.Pointer) {
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function eraser(pointer: Phaser.Input.Pointer) {
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@ -134,7 +134,7 @@ function moveZoneObject(id: string) {
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// Check if zone is set
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// Check if zone is set
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if (!zoneEditorStore.zone) return
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if (!zoneEditorStore.zone) return
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movingZoneObject.value = zoneEditorStore.zone.zoneObjects.find((object) => object.id === id) as ZoneObject
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movingZoneObject.value = zoneEditorStore.zone.zoneObjects.find((object) => object.id === id) as ZoneObjectT
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function handlePointerMove(pointer: Phaser.Input.Pointer) {
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function handlePointerMove(pointer: Phaser.Input.Pointer) {
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if (!movingZoneObject.value) return
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if (!movingZoneObject.value) return
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@ -61,7 +61,6 @@ const scrollToBottom = () => {
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}
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}
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gameStore.connection?.on('chat:message', (data: Chat) => {
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gameStore.connection?.on('chat:message', (data: Chat) => {
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console.log(data)
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chats.value.push(data)
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chats.value.push(data)
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scrollToBottom()
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scrollToBottom()
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@ -2,7 +2,7 @@
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<div class="flex justify-center items-center h-dvh relative">
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<div class="flex justify-center items-center h-dvh relative">
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<Game :config="gameConfig" @create="createGame">
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<Game :config="gameConfig" @create="createGame">
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<Scene name="main" @preload="preloadScene" @create="createScene">
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<Scene name="main" @preload="preloadScene" @create="createScene">
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<ZoneEditor :key="JSON.stringify(`${zoneEditorStore.zone?.id}_${zoneEditorStore.zone?.createdAt}_${zoneEditorStore.zone?.updatedAt}`)" />
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<ZoneEditor :key="JSON.stringify(`${zoneEditorStore.zone?.id}_${zoneEditorStore.zone?.createdAt}_${zoneEditorStore.zone?.updatedAt ?? ''}`)" />
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</Scene>
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</Scene>
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</Game>
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</Game>
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</div>
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</div>
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