Minor improvements
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@ -62,10 +62,9 @@ const gameConfig = {
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height: window.innerHeight,
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type: Phaser.AUTO, // AUTO, CANVAS, WEBGL, HEADLESS
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resolution: 3,
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render: {
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pixelArt: true,
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roundPixels: true,
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},
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scale: { mode: Phaser.Scale.RESIZE },
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pixelArt: true,
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roundPixels: true,
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}
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const createGame = (game: Phaser.Game) => {
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