#137 : Added logic to set effects per zone in zone editor
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@ -53,7 +53,7 @@ export type Zone = {
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height: number
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tiles: any | null
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pvp: boolean
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zoneEffects: ZoneEffects
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zoneEffects: ZoneEffect[]
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zoneEventTiles: ZoneEventTile[]
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zoneObjects: ZoneObject[]
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characters: Character[]
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@ -62,7 +62,7 @@ export type Zone = {
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updatedAt: Date
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}
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export type ZoneEffects = {
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export type ZoneEffect = {
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id: string
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zoneId: number
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zone: Zone
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