Added temp. offset logic for easier sprite management

This commit is contained in:
Dennis Postma 2025-01-31 02:16:19 +01:00
parent 15f9e9861e
commit 5dd9d1e7af
3 changed files with 69 additions and 6 deletions

View File

@ -48,12 +48,24 @@
<input v-model.number="action.frameRate" class="input-field" type="number" step="any" name="frame-speed" placeholder="Frame rate" />
</div>
<div class="form-field-full">
<SpriteActionsInput v-model="action.sprites" />
<SpriteActionsInput
v-model="action.sprites"
@tempOffsetChange="(index, offset) => handleTempOffsetChange(action, index, offset)"
/>
</div>
</form>
</template>
</Accordion>
<SpritePreview v-if="selectedAction" :sprites="selectedAction.sprites" :frame-rate="selectedAction.frameRate" :is-modal-open="isModalOpen" @update:frame-rate="updateFrameRate" @update:is-modal-open="isModalOpen = $event" />
<SpritePreview
v-if="selectedAction"
:sprites="selectedAction.sprites"
:frame-rate="selectedAction.frameRate"
:is-modal-open="isModalOpen"
:temp-offset-index="tempOffsetData.index"
:temp-offset="tempOffsetData.offset"
@update:frame-rate="updateFrameRate"
@update:is-modal-open="isModalOpen = $event"
/>
</div>
</div>
</template>
@ -187,6 +199,17 @@ function updateFrameRate(value: number) {
}
}
const tempOffsetData = ref<{ index: number | undefined; offset: { x: number; y: number } | undefined }>({
index: undefined,
offset: undefined
})
function handleTempOffsetChange(action: SpriteAction, index: number, offset: { x: number; y: number }) {
if (selectedAction.value === action) {
tempOffsetData.value = { index, offset }
}
}
watch(selectedSprite, (sprite: Sprite | null) => {
if (!sprite) return
spriteName.value = sprite.name

View File

@ -1,7 +1,10 @@
<template>
<div class="flex flex-wrap gap-3">
<div v-for="(image, index) in modelValue" :key="index" class="h-20 w-20 p-4 bg-gray-300 bg-opacity-50 rounded text-center relative group cursor-move" draggable="true" @dragstart="dragStart($event, index)" @dragover.prevent @dragenter.prevent @drop="drop($event, index)">
<img :src="image.url" class="max-w-full max-h-full object-contain pointer-events-none" alt="Uploaded image" />
<img :src="image.url" class="max-w-full max-h-full object-contain pointer-events-none" alt="Uploaded image" @load="updateImageDimensions($event, index)" />
<div v-if="image.dimensions" class="absolute bottom-1 right-1 bg-black/50 text-white text-xs px-1 py-0.5 rounded transition-opacity font-default">
{{ image.dimensions.width }}x{{ image.dimensions.height }}
</div>
<div class="absolute top-1 left-1 flex-row space-y-1">
<button @click.stop="deleteImage(index)" class="bg-red-500 text-white rounded-full w-6 h-6 flex items-center justify-center cursor-pointer opacity-0 group-hover:opacity-100 transition-opacity" aria-label="Delete image">
<svg xmlns="http://www.w3.org/2000/svg" class="h-4 w-4" fill="none" viewBox="0 0 24 24" stroke="currentColor">
@ -50,7 +53,7 @@
<script setup lang="ts">
import Modal from '@/components/utilities/Modal.vue'
import { ref } from 'vue'
import { ref, watch } from 'vue'
interface SpriteImage {
url: string
@ -58,6 +61,10 @@ interface SpriteImage {
x: number
y: number
}
dimensions?: {
width: number
height: number
}
}
interface Props {
@ -71,6 +78,7 @@ const props = withDefaults(defineProps<Props>(), {
const emit = defineEmits<{
(e: 'update:modelValue', value: SpriteImage[]): void
(e: 'close'): void
(e: 'tempOffsetChange', index: number, offset: { x: number, y: number }): void
}>()
const fileInput = ref<HTMLInputElement | null>(null)
@ -162,4 +170,25 @@ const saveOffset = (index: number) => {
updateImages(newImages)
closeOffsetModal()
}
const onOffsetChange = () => {
if (selectedImageIndex.value !== null) {
emit('tempOffsetChange', selectedImageIndex.value, tempOffset.value)
}
}
watch(tempOffset, onOffsetChange, { deep: true })
const updateImageDimensions = (event: Event, index: number) => {
const img = event.target as HTMLImageElement
const newImages = [...props.modelValue]
newImages[index] = {
...newImages[index],
dimensions: {
width: img.naturalWidth,
height: img.naturalHeight
}
}
updateImages(newImages)
}
</script>

View File

@ -16,7 +16,7 @@
}"
>
<img
v-for="(sprite, index) in sprites"
v-for="(sprite, index) in spritesWithTempOffset"
:key="index"
:src="sprite.url"
alt="Sprite"
@ -62,12 +62,14 @@
<script setup lang="ts">
import type { SpriteImage } from '@/application/types'
import Modal from '@/components/utilities/Modal.vue'
import { onMounted, onUnmounted, ref, watch } from 'vue'
import { computed, onMounted, onUnmounted, ref, watch } from 'vue'
const props = defineProps<{
sprites: SpriteImage[]
frameRate: number
isModalOpen?: boolean
tempOffsetIndex?: number
tempOffset?: { x: number, y: number }
}>()
const emit = defineEmits<{
@ -82,6 +84,15 @@ const localFrameRate = ref(props.frameRate)
const zoomLevel = ref(100)
let animationInterval: number | null = null
const spritesWithTempOffset = computed(() => {
return props.sprites.map((sprite, index) => {
if (index === props.tempOffsetIndex && props.tempOffset) {
return { ...sprite, offset: props.tempOffset }
}
return sprite
})
})
function updateContainerSize(event: Event) {
const img = event.target as HTMLImageElement
maxWidth.value = Math.max(maxWidth.value, img.naturalWidth)