Removed scale, added resolution to game config and phaser text obj
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@ -165,6 +165,7 @@ const createChatBubble = (container: Phaser.GameObjects.Container) => {
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const createChatText = (text: Phaser.GameObjects.Text) => {
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text.setName(props.character?.name + '_chatText')
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text.setResolution(10)
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text.setFontSize(13)
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text.setFontFamily('Arial')
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}
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