diff --git a/src/components/World.vue b/src/components/World.vue index b0a7757..9637bf5 100644 --- a/src/components/World.vue +++ b/src/components/World.vue @@ -8,7 +8,6 @@ import { refObj, TilemapLayer, useScene } from 'phavuer' import Player from '@/components/sprites/player/Player.vue' import config from '@/config' import type { Ref } from 'vue' -import GameObject = Phaser.GameObjects.GameObject import Layer = Phaser.GameObjects.Layer import Tileset = Phaser.Tilemaps.Tileset @@ -33,7 +32,7 @@ scene.cameras.main.scrollY = - map.heightInPixels / 2; console.log(layer); -const tilemapLayer: Ref = refObj(); +const tilemapLayer: Ref = refObj(); const data = [ [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],