diff --git a/package-lock.json b/package-lock.json
index 73651cc..87e2589 100644
--- a/package-lock.json
+++ b/package-lock.json
@@ -6259,9 +6259,9 @@
}
},
"node_modules/source-map-js": {
- "version": "1.2.0",
- "resolved": "https://registry.npmjs.org/source-map-js/-/source-map-js-1.2.0.tgz",
- "integrity": "sha512-itJW8lvSA0TXEphiRoawsCksnlf8SyvmFzIhltqAHluXd88pkCd+cXJVHTDwdCr0IzwptSm035IHQktUu1QUMg==",
+ "version": "1.2.1",
+ "resolved": "https://registry.npmjs.org/source-map-js/-/source-map-js-1.2.1.tgz",
+ "integrity": "sha512-UXWMKhLOwVKb728IUtQPXxfYU+usdybtUrK/8uGE8CQMvrhOpwvzDBwj0QhSL7MQc7vIsISBG8VQ8+IDQxpfQA==",
"license": "BSD-3-Clause",
"engines": {
"node": ">=0.10.0"
diff --git a/src/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue b/src/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue
index a3c53eb..71129b6 100644
--- a/src/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue
+++ b/src/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue
@@ -9,7 +9,7 @@
@@ -19,7 +19,7 @@
{{ action.action }}
-
+
@@ -90,10 +90,10 @@ if (selectedSprite.value) {
spriteActions.value = selectedSprite.value.spriteActions
}
-function removeSprite() {
- gameStore.connection?.emit('gm:sprite:remove', { id: selectedSprite.value?.id }, (response: boolean) => {
+function deleteSprite() {
+ gameStore.connection?.emit('gm:sprite:delete', { id: selectedSprite.value?.id }, (response: boolean) => {
if (!response) {
- console.error('Failed to remove sprite')
+ console.error('Failed to delete sprite')
return
}
refreshSpriteList()
diff --git a/src/components/gameMaster/assetManager/partials/tile/TileDetails.vue b/src/components/gameMaster/assetManager/partials/tile/TileDetails.vue
index 4e949e9..c15e08f 100644
--- a/src/components/gameMaster/assetManager/partials/tile/TileDetails.vue
+++ b/src/components/gameMaster/assetManager/partials/tile/TileDetails.vue
@@ -3,7 +3,7 @@
![]()
-
+
@@ -55,10 +55,10 @@ watch(selectedTile, (tile: Tile | null) => {
tileTags.value = tile.tags
})
-function removeTile() {
- gameStore.connection?.emit('gm:tile:remove', { tile: selectedTile.value?.id }, (response: boolean) => {
+function deleteTile() {
+ gameStore.connection?.emit('gm:tile:delete', { id: selectedTile.value?.id }, (response: boolean) => {
if (!response) {
- console.error('Failed to remove tile')
+ console.error('Failed to delete tile')
return
}
refreshTileList()