Map editor ui fixes, switching back to game from map editor, draw/tap checkbox, and partial restoration of tile picker function
This commit is contained in:
@ -58,7 +58,8 @@ const mapObjectList = ref<MapObject[]>([])
|
||||
const modalRef = useTemplateRef('modalRef')
|
||||
|
||||
defineExpose({
|
||||
open: () => modalRef.value?.open()
|
||||
open: () => modalRef.value?.open(),
|
||||
close: () => modalRef.value?.close()
|
||||
})
|
||||
|
||||
const uniqueTags = computed(() => {
|
||||
|
@ -99,7 +99,8 @@ const tiles = ref<Tile[]>([])
|
||||
const modalRef = useTemplateRef('modalRef')
|
||||
|
||||
defineExpose({
|
||||
open: () => modalRef.value?.open()
|
||||
open: () => modalRef.value?.open(),
|
||||
close: () => modalRef.value?.close()
|
||||
})
|
||||
|
||||
const uniqueTags = computed(() => {
|
||||
|
@ -47,7 +47,7 @@
|
||||
Tile
|
||||
<div class="absolute w-4/5 left-1/2 -translate-x-1/2 bottom-0 h-px bg-cyan"></div>
|
||||
</span>
|
||||
<span class="py-2 px-2.5 relative hover:bg-cyan hover:text-white" @click="setDrawMode('object'); setEraserMode">
|
||||
<span class="py-2 px-2.5 relative hover:bg-cyan hover:text-white" @click="setDrawMode('map_object'); setEraserMode">
|
||||
Map object
|
||||
<div class="absolute w-4/5 left-1/2 -translate-x-1/2 bottom-0 h-px bg-cyan"></div>
|
||||
</span>
|
||||
@ -69,6 +69,11 @@
|
||||
<div class="w-px bg-cyan"></div>
|
||||
|
||||
<button class="flex justify-center items-center min-w-10 p-0 relative" @click="handleClick('settings')"><img class="invert w-5 h-5" src="/assets/icons/mapEditor/gear.svg" alt="Map settings" /> <span class="h-5 ml-2.5">(Z)</span></button>
|
||||
|
||||
<div class="w-px bg-cyan"></div>
|
||||
|
||||
<label class="my-auto gap-0" for="checkbox">Continuous Drawing</label>
|
||||
<input type="checkbox">
|
||||
</div>
|
||||
|
||||
<div class="toolbar fixed bottom-0 right-0 m-3 rounded flex bg-gray solid border-solid border-2 border-gray-500 text-gray-300 p-1.5 px-3 h-10 space-x-2">
|
||||
@ -89,7 +94,7 @@ import { useScene } from 'phavuer'
|
||||
|
||||
const mapEditor = useMapEditorComposable()
|
||||
|
||||
const emit = defineEmits(['save', 'clear', 'open-maps', 'open-settings', 'close-editor', 'open-tile-list', 'open-map-object-list'])
|
||||
const emit = defineEmits(['save', 'clear', 'open-maps', 'open-settings', 'close-editor', 'open-tile-list', 'open-map-object-list', 'close-lists'])
|
||||
|
||||
// track when clicked outside of toolbar items
|
||||
const toolbar = ref(null)
|
||||
@ -105,8 +110,12 @@ defineExpose({tileListShown, mapObjectListShown})
|
||||
|
||||
// drawMode
|
||||
function setDrawMode(value: string) {
|
||||
if (value === 'tile') emit('open-tile-list')
|
||||
if (value === 'map_object') emit('open-map-object-list')
|
||||
|
||||
if (mapEditor.tool.value === 'paint' || mapEditor.tool.value === 'pencil') {
|
||||
emit('close-lists')
|
||||
if (value === 'tile') emit('open-tile-list')
|
||||
if (value === 'map_object') emit('open-map-object-list')
|
||||
}
|
||||
|
||||
mapEditor.setDrawMode(value)
|
||||
selectPencilOpen.value = false
|
||||
@ -136,7 +145,7 @@ function handleClick(tool: string) {
|
||||
}
|
||||
|
||||
function cycleToolMode(tool: 'pencil' | 'eraser') {
|
||||
const modes = ['tile', 'object', 'teleport', 'blocking tile']
|
||||
const modes = ['tile', 'map_object', 'teleport', 'blocking tile']
|
||||
const currentIndex = modes.indexOf(mapEditor.drawMode.value)
|
||||
const nextIndex = (currentIndex + 1) % modes.length
|
||||
const nextMode = modes[nextIndex]
|
||||
|
Reference in New Issue
Block a user