Map editor ui fixes, switching back to game from map editor, draw/tap checkbox, and partial restoration of tile picker function
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@ -99,7 +99,8 @@ const tiles = ref<Tile[]>([])
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const modalRef = useTemplateRef('modalRef')
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defineExpose({
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open: () => modalRef.value?.open()
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open: () => modalRef.value?.open(),
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close: () => modalRef.value?.close()
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})
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const uniqueTags = computed(() => {
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