diff --git a/src/screens/Game.vue b/src/screens/Game.vue index 15ff62c..9040285 100644 --- a/src/screens/Game.vue +++ b/src/screens/Game.vue @@ -116,7 +116,7 @@ const preloadScene = (scene: Phaser.Scene) => { */ assets.value.forEach((asset) => { if (asset.type === 'link') { - scene.load.image(asset.key, config.server_endpoint + '/assets' + asset.value + '.png') + scene.load.image(asset.key, config.server_endpoint + asset.value) } if (asset.type === 'base64') { scene.textures.addBase64(asset.key, asset.value)