Minor improvements, more work on dynamic asset loading

This commit is contained in:
2024-10-26 02:41:16 +02:00
parent 70fb732051
commit 7db2ba322c
9 changed files with 105 additions and 68 deletions

View File

@ -7,7 +7,7 @@
<script setup lang="ts">
import { useGameStore } from '@/stores/gameStore'
import { useZoneStore } from '@/stores/zoneStore'
import { onBeforeUnmount, ref, onBeforeMount } from 'vue'
import { ref, onUnmounted, onMounted } from 'vue'
import type { Character as CharacterT, Zone as ZoneT, ExtendedCharacter as ExtendedCharacterT } from '@/types'
import ZoneTiles from '@/components/zone/ZoneTiles.vue'
import ZoneObjects from '@/components/zone/ZoneObjects.vue'
@ -51,15 +51,15 @@ gameStore.connection!.on('character:move', (data: ExtendedCharacterT) => {
zoneStore.updateCharacter(data)
})
onBeforeMount(async () => {
onMounted(async () => {
// Emit zone:character:join event to server and wait for response, then set zone and characters
gameStore!.connection!.emit('zone:character:join', async (response: zoneLoadData) => {
// Set zone and characters
zoneStore.setZone(response.zone)
zoneStore.setCharacters(response.characters)
})
})
onBeforeUnmount(() => {
onUnmounted(() => {
zoneStore.reset()
gameStore.connection!.off('zone:character:teleport')
gameStore.connection!.off('zone:character:join')