Minor improvements, more work on dynamic asset loading
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@ -3,14 +3,9 @@
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</template>
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<script setup lang="ts">
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import { ref, onMounted, computed } from 'vue'
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import { ref, computed } from 'vue'
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import { Image, useScene } from 'phavuer'
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import {
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calculateIsometricDepth,
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loadZoneObjectTexture,
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tileToWorldX,
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tileToWorldY
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} from '@/composables/zoneComposable'
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import { calculateIsometricDepth, loadZoneObjectTexture, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
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import type { ZoneObject } from '@/types'
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const props = defineProps<{
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@ -31,13 +26,11 @@ const imageProps = computed(() => ({
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originX: Number(props.zoneObject.object.originY)
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}))
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onMounted(() => {
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loadZoneObjectTexture(scene, props.zoneObject.object.id, props.zoneObject.object.updatedAt)
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.then((loaded) => {
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isTextureLoaded.value = loaded
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})
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.catch((error) => {
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console.error('Error loading texture:', error)
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})
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})
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loadZoneObjectTexture(scene, props.zoneObject.object.id, props.zoneObject.object.updatedAt)
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.then((loaded) => {
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isTextureLoaded.value = loaded
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})
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.catch((error) => {
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console.error('Error loading texture:', error)
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})
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</script>
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