npm update, cleaned code
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@ -47,7 +47,6 @@ import TeleportModal from '@/components/gameMaster/zoneEditor/partials/TeleportM
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import Tilemap = Phaser.Tilemaps.Tilemap
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import TilemapLayer = Phaser.Tilemaps.TilemapLayer
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/**
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* @TODO:
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* Clean all the code in this file
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@ -88,7 +87,7 @@ function createTileLayer() {
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const layer = zoneTilemap.createBlankLayer('tiles', tilesetImages as any, 0, config.tile_size.y) as Phaser.Tilemaps.TilemapLayer
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layer.setDepth(0)
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return layer
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}
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@ -158,7 +158,7 @@ const createText = (text: Phaser.GameObjects.Text) => {
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onMounted(() => {
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if (props.character) {
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updatePosition(props.character.positionX, props.character.positionY, Direction.Positive)
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updatePosition(props.character.positionX, props.character.positionY, Direction.POSITIVE)
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}
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})
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