npm update, cleaned code
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@ -158,7 +158,7 @@ const createText = (text: Phaser.GameObjects.Text) => {
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onMounted(() => {
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if (props.character) {
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updatePosition(props.character.positionX, props.character.positionY, Direction.Positive)
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updatePosition(props.character.positionX, props.character.positionY, Direction.POSITIVE)
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}
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})
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