Don't send param with zone:character:join
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@ -27,18 +27,15 @@ type zoneLoadData = {
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}
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gameStore.connection!.emit('zone:character:join', { zoneId: gameStore.character!.zoneId }, async (response: zoneLoadData) => {
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gameStore.connection!.emit('zone:character:join', async (response: zoneLoadData) => {
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// Fetch assets for new zone
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await gameStore.fetchZoneAssets(response.zone.id)
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await loadAssets(scene)
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// Set zone and characters
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zoneStore.setZone(response.zone)
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zoneStore.setCharacters(response.characters)
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scene.cameras.main.setScroll(-(scene.cameras.main.worldView.width/2) - gameStore.character.relativePosition.x, -(scene.cameras.main.worldView.height/2) + gameStore.character.relativePosition.y)
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console.log('--- CHARACTER JOIN')
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})
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// Event listeners
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