Added world settings type and added it into gameStore
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@ -78,8 +78,8 @@ const toggleRain = (isRaining: boolean) => {
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const createFogEffect = (scene: Phaser.Scene) => {
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fogSprite.value = scene.add.sprite(window.innerWidth / 2, window.innerHeight / 2, 'fog')
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fogSprite.value.setScale(2)
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fogSprite.value.setAlpha(0) // yeetdasasdasd
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fogSprite.value.setDepth(950) // yeetdasasdasd
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fogSprite.value.setAlpha(0)
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fogSprite.value.setDepth(950)
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}
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const updateFogEffect = () => {
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