#165 : Show message if player runs in canvas mode, then disconnect

This commit is contained in:
Dennis Postma 2024-09-28 20:30:26 +02:00
parent 2a34c7eea9
commit 8eec2e12ce
2 changed files with 11 additions and 1 deletions

View File

@ -60,7 +60,7 @@ const gameConfig = {
name: 'New Quest',
width: window.innerWidth,
height: window.innerHeight,
type: Phaser.WEBGL, // AUTO, CANVAS, WEBGL, HEADLESS
type: Phaser.AUTO, // AUTO, CANVAS, WEBGL, HEADLESS
mode: Phaser.Scale.RESIZE,
resolution: 3,
render: { pixelArt: true, antialias: false }
@ -73,6 +73,15 @@ const createGame = (game: Phaser.Game) => {
addEventListener('resize', () => {
game.scale.resize(window.innerWidth, window.innerHeight)
})
// We don't support canvas mode, only WebGL
if (game.renderer.type === Phaser.CANVAS) {
gameStore.addNotification({
title: 'Warning',
message: 'Your browser does not support WebGL. Please use a modern browser like Chrome, Firefox, or Edge.'
})
gameStore.disconnectSocket()
}
}
const preloadScene = async (scene: Phaser.Scene) => {

View File

@ -1,5 +1,6 @@
export type Notification = {
id?: string
title?: string
message?: string
}