Updated interval value

This commit is contained in:
Dennis Postma 2025-02-16 01:55:04 +01:00
parent b569888682
commit 920baaebde

View File

@ -43,7 +43,7 @@ export function useGameControlsComposable(scene: Phaser.Scene, layer: Phaser.Til
// Start movement loop if not already running
if (!moveInterval) {
moveInterval = window.setInterval(moveCharacter, 80) // Increased interval to match server throttle `MOVEMENT_THROTTLE`
moveInterval = window.setInterval(moveCharacter, 50)
moveCharacter() // Move immediately on first press
}
}