Improvements

This commit is contained in:
Dennis Postma 2025-01-14 02:39:41 +01:00
parent 419cf319be
commit 93baa10acf
34 changed files with 34 additions and 35 deletions

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@ -7,7 +7,7 @@
</template>
<script setup lang="ts">
import GmPanel from '@/components/game/gameMaster/GmPanel.vue'
import GmPanel from '@/components/gameMaster/GmPanel.vue'
import Characters from '@/components/screens/Characters.vue'
import Game from '@/components/screens/Game.vue'
import Loading from '@/components/screens/Loading.vue'

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@ -18,7 +18,7 @@
</template>
<script setup lang="ts">
import AssetManager from '@/components/game/gameMaster/assetManager/AssetManager.vue'
import AssetManager from '@/components/gameMaster/assetManager/AssetManager.vue'
import Modal from '@/components/utilities/Modal.vue'
import { useGameStore } from '@/stores/gameStore'
import { useMapEditorStore } from '@/stores/mapEditorStore'

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@ -60,18 +60,18 @@
</template>
<script setup lang="ts">
import CharacterHairDetails from '@/components/game/gameMaster/assetManager/partials/characterHair/CharacterHairDetails.vue'
import CharacterHairList from '@/components/game/gameMaster/assetManager/partials/characterHair/CharacterHairList.vue'
import CharacterTypeDetails from '@/components/game/gameMaster/assetManager/partials/characterType/CharacterTypeDetails.vue'
import CharacterTypeList from '@/components/game/gameMaster/assetManager/partials/characterType/CharacterTypeList.vue'
import ItemDetails from '@/components/game/gameMaster/assetManager/partials/item/itemDetails.vue'
import ItemList from '@/components/game/gameMaster/assetManager/partials/item/itemList.vue'
import MapObjectDetails from '@/components/game/gameMaster/assetManager/partials/mapObject/MapObjectDetails.vue'
import MapObjectList from '@/components/game/gameMaster/assetManager/partials/mapObject/MapObjectList.vue'
import SpriteDetails from '@/components/game/gameMaster/assetManager/partials/sprite/SpriteDetails.vue'
import SpriteList from '@/components/game/gameMaster/assetManager/partials/sprite/SpriteList.vue'
import TileDetails from '@/components/game/gameMaster/assetManager/partials/tile/TileDetails.vue'
import TileList from '@/components/game/gameMaster/assetManager/partials/tile/TileList.vue'
import CharacterHairDetails from '@/components/gameMaster/assetManager/partials/characterHair/CharacterHairDetails.vue'
import CharacterHairList from '@/components/gameMaster/assetManager/partials/characterHair/CharacterHairList.vue'
import CharacterTypeDetails from '@/components/gameMaster/assetManager/partials/characterType/CharacterTypeDetails.vue'
import CharacterTypeList from '@/components/gameMaster/assetManager/partials/characterType/CharacterTypeList.vue'
import ItemDetails from '@/components/gameMaster/assetManager/partials/item/itemDetails.vue'
import ItemList from '@/components/gameMaster/assetManager/partials/item/itemList.vue'
import MapObjectDetails from '@/components/gameMaster/assetManager/partials/mapObject/MapObjectDetails.vue'
import MapObjectList from '@/components/gameMaster/assetManager/partials/mapObject/MapObjectList.vue'
import SpriteDetails from '@/components/gameMaster/assetManager/partials/sprite/SpriteDetails.vue'
import SpriteList from '@/components/gameMaster/assetManager/partials/sprite/SpriteList.vue'
import TileDetails from '@/components/gameMaster/assetManager/partials/tile/TileDetails.vue'
import TileList from '@/components/gameMaster/assetManager/partials/tile/TileList.vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { ref } from 'vue'

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@ -71,7 +71,7 @@
<script setup lang="ts">
import type { Sprite, SpriteAction } from '@/application/types'
import { uuidv4 } from '@/application/utilities'
import SpriteActionsInput from '@/components/game/gameMaster/assetManager/partials/sprite/partials/SpriteImagesInput.vue'
import SpriteActionsInput from '@/components/gameMaster/assetManager/partials/sprite/partials/SpriteImagesInput.vue'
import Accordion from '@/components/utilities/Accordion.vue'
import { useAssetManagerStore } from '@/stores/assetManagerStore'
import { useGameStore } from '@/stores/gameStore'

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@ -15,15 +15,15 @@
<script setup lang="ts">
import { type Map } from '@/application/types'
import MapEventTiles from '@/components/game/gameMaster/mapEditor/mapPartials/MapEventTiles.vue'
import MapTiles from '@/components/game/gameMaster/mapEditor/mapPartials/MapTiles.vue'
import PlacedMapObjects from '@/components/game/gameMaster/mapEditor/mapPartials/PlacedMapObjects.vue'
import MapList from '@/components/game/gameMaster/mapEditor/partials/MapList.vue'
import ObjectList from '@/components/game/gameMaster/mapEditor/partials/MapObjectList.vue'
import MapSettings from '@/components/game/gameMaster/mapEditor/partials/MapSettings.vue'
import TeleportModal from '@/components/game/gameMaster/mapEditor/partials/TeleportModal.vue'
import TileList from '@/components/game/gameMaster/mapEditor/partials/TileList.vue'
import Toolbar from '@/components/game/gameMaster/mapEditor/partials/Toolbar.vue'
import MapEventTiles from '@/components/gameMaster/mapEditor/mapPartials/MapEventTiles.vue'
import MapTiles from '@/components/gameMaster/mapEditor/mapPartials/MapTiles.vue'
import PlacedMapObjects from '@/components/gameMaster/mapEditor/mapPartials/PlacedMapObjects.vue'
import MapList from '@/components/gameMaster/mapEditor/partials/MapList.vue'
import ObjectList from '@/components/gameMaster/mapEditor/partials/MapObjectList.vue'
import MapSettings from '@/components/gameMaster/mapEditor/partials/MapSettings.vue'
import TeleportModal from '@/components/gameMaster/mapEditor/partials/TeleportModal.vue'
import TileList from '@/components/gameMaster/mapEditor/partials/TileList.vue'
import Toolbar from '@/components/gameMaster/mapEditor/partials/Toolbar.vue'
import { useGameStore } from '@/stores/gameStore'
import { useMapEditorStore } from '@/stores/mapEditorStore'
import { onUnmounted, shallowRef } from 'vue'

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@ -6,8 +6,8 @@
<script setup lang="ts">
import type { PlacedMapObject as PlacedMapObjectT } from '@/application/types'
import { uuidv4 } from '@/application/utilities'
import PlacedMapObject from '@/components/game/gameMaster/mapEditor/mapPartials/PlacedMapObject.vue'
import SelectedPlacedMapObjectComponent from '@/components/game/gameMaster/mapEditor/partials/SelectedPlacedMapObject.vue'
import PlacedMapObject from '@/components/gameMaster/mapEditor/mapPartials/PlacedMapObject.vue'
import SelectedPlacedMapObjectComponent from '@/components/gameMaster/mapEditor/partials/SelectedPlacedMapObject.vue'
import { getTile } from '@/composables/mapComposable'
import { useMapEditorStore } from '@/stores/mapEditorStore'
import { useScene } from 'phavuer'

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@ -27,7 +27,7 @@
<script setup lang="ts">
import type { Map, UUID } from '@/application/types'
import CreateMap from '@/components/game/gameMaster/mapEditor/partials/CreateMap.vue'
import CreateMap from '@/components/gameMaster/mapEditor/partials/CreateMap.vue'
import Modal from '@/components/utilities/Modal.vue'
import { useGameStore } from '@/stores/gameStore'
import { useMapEditorStore } from '@/stores/mapEditorStore'

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@ -11,7 +11,7 @@
<script setup lang="ts">
import config from '@/application/config'
import 'phaser'
import MapEditor from '@/components/game/gameMaster/mapEditor/MapEditor.vue'
import MapEditor from '@/components/gameMaster/mapEditor/MapEditor.vue'
import { useGameStore } from '@/stores/gameStore'
import { useMapEditorStore } from '@/stores/mapEditorStore'
import { Game, Scene } from 'phavuer'

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@ -26,7 +26,6 @@ export async function loadTexture(scene: Phaser.Scene, textureData: TextureData)
// If asset is not found, download it
if (!texture) {
console.log('Downloading texture:', textureData.key)
await textureStorage.download(textureData)
texture = await textureStorage.get(textureData.key)
}
@ -58,7 +57,7 @@ export async function loadTexture(scene: Phaser.Scene, textureData: TextureData)
}
export async function loadSpriteTextures(scene: Phaser.Scene, sprite_id: string) {
if (!sprite_id) return
if (!sprite_id) return false
// @TODO: Fix this
const spriteStorage = new SpriteStorage()
@ -66,7 +65,7 @@ export async function loadSpriteTextures(scene: Phaser.Scene, sprite_id: string)
if (!sprite) {
console.error('Failed to load sprite:', sprite_id)
return
return false
}
for await (const sprite_action of sprite.spriteActions) {
@ -100,5 +99,5 @@ export async function loadSpriteTextures(scene: Phaser.Scene, sprite_id: string)
repeat: -1
})
}
return Promise.resolve(true)
return true
}

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@ -9,9 +9,9 @@ import TilemapLayer = Phaser.Tilemaps.TilemapLayer
import Tileset = Phaser.Tilemaps.Tileset
import Tile = Phaser.Tilemaps.Tile
export function getTile(layer: TilemapLayer | Tilemap, positionX: number, positionY: number): Tile | undefined {
const tile = layer.getTileAtWorldXY(positionX, positionY)
if (!tile) return undefined
export function getTile(layer: TilemapLayer | Tilemap, positionX: number, positionY: number): Tile | null {
const tile = layer?.getTileAtWorldXY(positionX, positionY)
if (!tile) return null
return tile
}