npm run format, started working on follow player logic, refactor some camera logic
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@ -29,15 +29,7 @@ import { Container, Image, useScene } from 'phavuer'
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import { storeToRefs } from 'pinia'
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import { useGameStore } from '@/stores/gameStore'
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import { useZoneEditorStore } from '@/stores/zoneEditorStore'
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import {
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calculateIsometricDepth,
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loadAssets,
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placeTile,
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setAllTiles,
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sortByIsometricDepth,
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tileToWorldX,
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tileToWorldY
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} from '@/composables/zoneComposable'
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import { calculateIsometricDepth, loadAssets, placeTile, setAllTiles, sortByIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
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import { ZoneEventTileType, type ZoneObject, type ZoneEventTile, type Zone } from '@/types'
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import { uuidv4 } from '@/utilities'
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import config from '@/config'
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@ -323,5 +315,5 @@ const setSelectedZoneObject = (zoneObject: ZoneObject | null) => {
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onBeforeMount(async () => {
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await gameStore.fetchAllZoneAssets()
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await loadAssets(scene)
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});
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})
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</script>
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