Merge remote-tracking branch 'origin/main' into feature/#182-reset-password
# Conflicts: # src/components/screens/Characters.vue
This commit is contained in:
commit
9d541cc46a
64
package-lock.json
generated
64
package-lock.json
generated
@ -3124,9 +3124,9 @@
|
||||
}
|
||||
},
|
||||
"node_modules/caniuse-lite": {
|
||||
"version": "1.0.30001676",
|
||||
"resolved": "https://registry.npmjs.org/caniuse-lite/-/caniuse-lite-1.0.30001676.tgz",
|
||||
"integrity": "sha512-Qz6zwGCiPghQXGJvgQAem79esjitvJ+CxSbSQkW9H/UX5hg8XM88d4lp2W+MEQ81j+Hip58Il+jGVdazk1z9cw==",
|
||||
"version": "1.0.30001677",
|
||||
"resolved": "https://registry.npmjs.org/caniuse-lite/-/caniuse-lite-1.0.30001677.tgz",
|
||||
"integrity": "sha512-fmfjsOlJUpMWu+mAAtZZZHz7UEwsUxIIvu1TJfO1HqFQvB/B+ii0xr9B5HpbZY/mC4XZ8SvjHJqtAY6pDPQEog==",
|
||||
"dev": true,
|
||||
"funding": [
|
||||
{
|
||||
@ -4235,9 +4235,9 @@
|
||||
}
|
||||
},
|
||||
"node_modules/fs-extra": {
|
||||
"version": "11.2.0",
|
||||
"resolved": "https://registry.npmjs.org/fs-extra/-/fs-extra-11.2.0.tgz",
|
||||
"integrity": "sha512-PmDi3uwK5nFuXh7XDTlVnS17xJS7vW36is2+w3xcv8SVxiB4NyATf4ctkVY5bkSjX0Y4nbvZCq1/EjtEyr9ktw==",
|
||||
"version": "10.1.0",
|
||||
"resolved": "https://registry.npmjs.org/fs-extra/-/fs-extra-10.1.0.tgz",
|
||||
"integrity": "sha512-oRXApq54ETRj4eMiFzGnHWGy+zo5raudjuxN0b8H7s/RU2oW0Wvsx9O0ACRN/kRq9E8Vu/ReskGB5o3ji+FzHQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
@ -4246,7 +4246,7 @@
|
||||
"universalify": "^2.0.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=14.14"
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/fs-extra/node_modules/universalify": {
|
||||
@ -7334,31 +7334,6 @@
|
||||
"vite": ">=2.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/vite-plugin-compression/node_modules/fs-extra": {
|
||||
"version": "10.1.0",
|
||||
"resolved": "https://registry.npmjs.org/fs-extra/-/fs-extra-10.1.0.tgz",
|
||||
"integrity": "sha512-oRXApq54ETRj4eMiFzGnHWGy+zo5raudjuxN0b8H7s/RU2oW0Wvsx9O0ACRN/kRq9E8Vu/ReskGB5o3ji+FzHQ==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"graceful-fs": "^4.2.0",
|
||||
"jsonfile": "^6.0.1",
|
||||
"universalify": "^2.0.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=12"
|
||||
}
|
||||
},
|
||||
"node_modules/vite-plugin-compression/node_modules/universalify": {
|
||||
"version": "2.0.1",
|
||||
"resolved": "https://registry.npmjs.org/universalify/-/universalify-2.0.1.tgz",
|
||||
"integrity": "sha512-gptHNQghINnc/vTGIk0SOFGFNXw7JVrlRUtConJRlvaw6DuX0wO5Jeko9sWrMBhh+PsYAZ7oXAiOnf/UKogyiw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">= 10.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/vite-plugin-inspect": {
|
||||
"version": "0.8.7",
|
||||
"resolved": "https://registry.npmjs.org/vite-plugin-inspect/-/vite-plugin-inspect-0.8.7.tgz",
|
||||
@ -7391,6 +7366,21 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
"node_modules/vite-plugin-inspect/node_modules/fs-extra": {
|
||||
"version": "11.2.0",
|
||||
"resolved": "https://registry.npmjs.org/fs-extra/-/fs-extra-11.2.0.tgz",
|
||||
"integrity": "sha512-PmDi3uwK5nFuXh7XDTlVnS17xJS7vW36is2+w3xcv8SVxiB4NyATf4ctkVY5bkSjX0Y4nbvZCq1/EjtEyr9ktw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"graceful-fs": "^4.2.0",
|
||||
"jsonfile": "^6.0.1",
|
||||
"universalify": "^2.0.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=14.14"
|
||||
}
|
||||
},
|
||||
"node_modules/vite-plugin-inspect/node_modules/sirv": {
|
||||
"version": "2.0.4",
|
||||
"resolved": "https://registry.npmjs.org/sirv/-/sirv-2.0.4.tgz",
|
||||
@ -7406,6 +7396,16 @@
|
||||
"node": ">= 10"
|
||||
}
|
||||
},
|
||||
"node_modules/vite-plugin-inspect/node_modules/universalify": {
|
||||
"version": "2.0.1",
|
||||
"resolved": "https://registry.npmjs.org/universalify/-/universalify-2.0.1.tgz",
|
||||
"integrity": "sha512-gptHNQghINnc/vTGIk0SOFGFNXw7JVrlRUtConJRlvaw6DuX0wO5Jeko9sWrMBhh+PsYAZ7oXAiOnf/UKogyiw==",
|
||||
"dev": true,
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">= 10.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/vite-plugin-vue-devtools": {
|
||||
"version": "7.6.2",
|
||||
"resolved": "https://registry.npmjs.org/vite-plugin-vue-devtools/-/vite-plugin-vue-devtools-7.6.2.tgz",
|
||||
|
@ -1,6 +1,6 @@
|
||||
<template>
|
||||
<SelectedZoneObject v-if="selectedZoneObject" :zoneObject="selectedZoneObject" :movingZoneObject="movingZoneObject" @move="moveZoneObject" @rotate="rotateZoneObject" @delete="deleteZoneObject" />
|
||||
<ZoneObject v-for="zoneObject in zoneEditorStore.zone?.zoneObjects" :tilemap="tilemap" :zoneObject :selectedZoneObject :movingZoneObject @pointerup="() => (selectedZoneObject = zoneObject)" />
|
||||
<ZoneObject v-for="zoneObject in zoneEditorStore.zone?.zoneObjects" :tilemap="tilemap" :zoneObject :selectedZoneObject :movingZoneObject @pointerup="clickZoneObject(zoneObject)" />
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
@ -41,6 +41,9 @@ function pencil(pointer: Phaser.Input.Pointer) {
|
||||
// Check if shift is not pressed, this means we are moving the camera
|
||||
if (pointer.event.shiftKey) return
|
||||
|
||||
// Check if alt is pressed, this means we are selecting the object
|
||||
if (pointer.event.altKey) return
|
||||
|
||||
// Check if there is a tile
|
||||
const tile = getTile(props.tilemap, pointer.worldX, pointer.worldY)
|
||||
if (!tile) return
|
||||
@ -53,7 +56,7 @@ function pencil(pointer: Phaser.Input.Pointer) {
|
||||
id: uuidv4(),
|
||||
zoneId: zoneEditorStore.zone.id,
|
||||
zone: zoneEditorStore.zone,
|
||||
objectId: zoneEditorStore.selectedObject.id,
|
||||
objectId: zoneEditorStore.selectedObject,
|
||||
object: zoneEditorStore.selectedObject,
|
||||
depth: 0,
|
||||
isRotated: false,
|
||||
@ -81,6 +84,9 @@ function eraser(pointer: Phaser.Input.Pointer) {
|
||||
// Check if shift is not pressed, this means we are moving the camera
|
||||
if (pointer.event.shiftKey) return
|
||||
|
||||
// Check if alt is pressed, this means we are selecting the object
|
||||
if (pointer.event.altKey) return
|
||||
|
||||
// Check if there is a tile
|
||||
const tile = getTile(props.tilemap, pointer.worldX, pointer.worldY)
|
||||
if (!tile) return
|
||||
@ -93,6 +99,37 @@ function eraser(pointer: Phaser.Input.Pointer) {
|
||||
zoneEditorStore.zone.zoneObjects = zoneEditorStore.zone.zoneObjects.filter((object) => object.id !== existingObject.id)
|
||||
}
|
||||
|
||||
function objectPicker(pointer: Phaser.Input.Pointer) {
|
||||
// Check if zone is set
|
||||
if (!zoneEditorStore.zone) return
|
||||
|
||||
// Check if tool is pencil
|
||||
if (zoneEditorStore.tool !== 'pencil') return
|
||||
|
||||
// Check if draw mode is object
|
||||
if (zoneEditorStore.drawMode !== 'object') return
|
||||
|
||||
// Check if left mouse button is pressed
|
||||
if (!pointer.isDown) return
|
||||
|
||||
// Check if shift is not pressed, this means we are moving the camera
|
||||
if (pointer.event.shiftKey) return
|
||||
|
||||
// If alt is not pressed, return
|
||||
if (!pointer.event.altKey) return
|
||||
|
||||
// Check if there is a tile
|
||||
const tile = getTile(props.tilemap, pointer.worldX, pointer.worldY)
|
||||
if (!tile) return
|
||||
|
||||
// Check if object already exists on position
|
||||
const existingObject = zoneEditorStore.zone.zoneObjects.find((object) => object.positionX === tile.x && object.positionY === tile.y)
|
||||
if (!existingObject) return
|
||||
|
||||
// Select the object
|
||||
zoneEditorStore.setSelectedObject(existingObject)
|
||||
}
|
||||
|
||||
function moveZoneObject(id: string) {
|
||||
// Check if zone is set
|
||||
if (!zoneEditorStore.zone) return
|
||||
@ -142,11 +179,21 @@ function deleteZoneObject(id: string) {
|
||||
selectedZoneObject.value = null
|
||||
}
|
||||
|
||||
function clickZoneObject(zoneObject: ZoneObjectT) {
|
||||
selectedZoneObject.value = zoneObject
|
||||
|
||||
// If alt is pressed, select the object
|
||||
if (scene.input.activePointer.event.altKey) {
|
||||
zoneEditorStore.setSelectedObject(zoneObject.object)
|
||||
}
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
scene.input.on(Phaser.Input.Events.POINTER_DOWN, pencil)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_MOVE, pencil)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_DOWN, eraser)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_MOVE, eraser)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_DOWN, objectPicker)
|
||||
})
|
||||
|
||||
onUnmounted(() => {
|
||||
@ -154,6 +201,7 @@ onUnmounted(() => {
|
||||
scene.input.off(Phaser.Input.Events.POINTER_MOVE, pencil)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_DOWN, eraser)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_MOVE, eraser)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_DOWN, objectPicker)
|
||||
})
|
||||
|
||||
// watch zoneEditorStore.objectList and update originX and originY of objects in zoneObjects
|
||||
|
@ -83,10 +83,10 @@ function pencil(pointer: Phaser.Input.Pointer) {
|
||||
if (!tile) return
|
||||
|
||||
// Place tile
|
||||
placeTile(zoneTilemap, tiles, tile.x, tile.y, zoneEditorStore.selectedTile.id)
|
||||
placeTile(zoneTilemap, tiles, tile.x, tile.y, zoneEditorStore.selectedTile)
|
||||
|
||||
// Adjust zoneEditorStore.zone.tiles
|
||||
zoneEditorStore.zone.tiles[tile.y][tile.x] = zoneEditorStore.selectedTile.id
|
||||
zoneEditorStore.zone.tiles[tile.y][tile.x] = zoneEditorStore.selectedTile
|
||||
}
|
||||
|
||||
function eraser(pointer: Phaser.Input.Pointer) {
|
||||
@ -105,6 +105,9 @@ function eraser(pointer: Phaser.Input.Pointer) {
|
||||
// Check if shift is not pressed, this means we are moving the camera
|
||||
if (pointer.event.shiftKey) return
|
||||
|
||||
// Check if alt is pressed
|
||||
if (pointer.event.altKey) return
|
||||
|
||||
// Check if there is a tile
|
||||
const tile = getTile(tiles, pointer.worldX, pointer.worldY)
|
||||
if (!tile) return
|
||||
@ -129,6 +132,12 @@ function paint(pointer: Phaser.Input.Pointer) {
|
||||
// Check if left mouse button is pressed
|
||||
if (!pointer.isDown) return
|
||||
|
||||
// Check if shift is not pressed, this means we are moving the camera
|
||||
if (pointer.event.shiftKey) return
|
||||
|
||||
// Check if alt is pressed
|
||||
if (pointer.event.altKey) return
|
||||
|
||||
// Set new tileArray with selected tile
|
||||
setLayerTiles(zoneTilemap, tiles, createTileArray(zoneTilemap.width, zoneTilemap.height, zoneEditorStore.selectedTile.id))
|
||||
|
||||
@ -136,6 +145,34 @@ function paint(pointer: Phaser.Input.Pointer) {
|
||||
zoneEditorStore.zone.tiles = createTileArray(zoneTilemap.width, zoneTilemap.height, zoneEditorStore.selectedTile.id)
|
||||
}
|
||||
|
||||
// When alt is pressed, and the pointer is down, select the tile that the pointer is over
|
||||
function tilePicker(pointer: Phaser.Input.Pointer) {
|
||||
// Check if zone is set
|
||||
if (!zoneEditorStore.zone) return
|
||||
|
||||
// Check if tool is pencil
|
||||
if (zoneEditorStore.tool !== 'pencil') return
|
||||
|
||||
// Check if draw mode is tile
|
||||
if (zoneEditorStore.drawMode !== 'tile') return
|
||||
|
||||
// Check if left mouse button is pressed
|
||||
if (!pointer.isDown) return
|
||||
|
||||
// Check if shift is not pressed, this means we are moving the camera
|
||||
if (pointer.event.shiftKey) return
|
||||
|
||||
// Check if alt is pressed
|
||||
if (!pointer.event.altKey) return
|
||||
|
||||
// Check if there is a tile
|
||||
const tile = getTile(tiles, pointer.worldX, pointer.worldY)
|
||||
if (!tile) return
|
||||
|
||||
// Select the tile
|
||||
zoneEditorStore.setSelectedTile(zoneEditorStore.zone.tiles[tile.y][tile.x])
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
if (!zoneEditorStore.zone?.tiles) {
|
||||
return
|
||||
@ -145,12 +182,14 @@ onMounted(() => {
|
||||
scene.input.on(Phaser.Input.Events.POINTER_MOVE, pencil)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_MOVE, eraser)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_DOWN, paint)
|
||||
scene.input.on(Phaser.Input.Events.POINTER_DOWN, tilePicker)
|
||||
})
|
||||
|
||||
onUnmounted(() => {
|
||||
scene.input.off(Phaser.Input.Events.POINTER_MOVE, pencil)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_MOVE, eraser)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_DOWN, paint)
|
||||
scene.input.off(Phaser.Input.Events.POINTER_DOWN, tilePicker)
|
||||
|
||||
zoneTilemap.destroyLayer('tiles')
|
||||
zoneTilemap.removeAllLayers()
|
||||
|
@ -42,23 +42,18 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import config from '@/config'
|
||||
import { ref, onMounted, computed, watch } from 'vue'
|
||||
import { ref, onMounted, computed } from 'vue'
|
||||
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
|
||||
import { useGameStore } from '@/stores/gameStore'
|
||||
import Modal from '@/components/utilities/Modal.vue'
|
||||
import type { Object } from '@/types'
|
||||
import type { Object, ZoneObject } from '@/types'
|
||||
|
||||
const gameStore = useGameStore()
|
||||
const isModalOpen = ref(false)
|
||||
const zoneEditorStore = useZoneEditorStore()
|
||||
const searchQuery = ref('')
|
||||
// const objectDepth = ref(0)
|
||||
const selectedTags = ref<string[]>([])
|
||||
|
||||
// watch(objectDepth, (depth) => {
|
||||
// zoneEditorStore.setObjectDepth(depth)
|
||||
// })
|
||||
|
||||
const uniqueTags = computed(() => {
|
||||
const allTags = zoneEditorStore.objectList.flatMap((obj) => obj.tags || [])
|
||||
return Array.from(new Set(allTags))
|
||||
@ -81,8 +76,6 @@ const toggleTag = (tag: string) => {
|
||||
}
|
||||
|
||||
onMounted(async () => {
|
||||
zoneEditorStore.setObjectDepth(0)
|
||||
|
||||
isModalOpen.value = true
|
||||
gameStore.connection?.emit('gm:object:list', {}, (response: Object[]) => {
|
||||
zoneEditorStore.setObjectList(response)
|
||||
|
@ -52,7 +52,7 @@
|
||||
class="max-w-full max-h-full border-2 border-solid cursor-pointer transition-all duration-300"
|
||||
:src="`${config.server_endpoint}/assets/tiles/${selectedGroup.parent.id}.png`"
|
||||
:alt="selectedGroup.parent.name"
|
||||
@click="selectTile(selectedGroup.parent)"
|
||||
@click="selectTile(selectedGroup.parent.id)"
|
||||
:class="{
|
||||
'border-cyan shadow-lg scale-105': isActiveTile(selectedGroup.parent),
|
||||
'border-transparent hover:border-gray-300': !isActiveTile(selectedGroup.parent)
|
||||
@ -65,7 +65,7 @@
|
||||
class="max-w-full max-h-full border-2 border-solid cursor-pointer transition-all duration-300"
|
||||
:src="`${config.server_endpoint}/assets/tiles/${childTile.id}.png`"
|
||||
:alt="childTile.name"
|
||||
@click="selectTile(childTile)"
|
||||
@click="selectTile(childTile.id)"
|
||||
:class="{
|
||||
'border-cyan shadow-lg scale-105': isActiveTile(childTile),
|
||||
'border-transparent hover:border-gray-300': !isActiveTile(childTile)
|
||||
@ -218,7 +218,7 @@ function closeGroup() {
|
||||
selectedGroup.value = null
|
||||
}
|
||||
|
||||
function selectTile(tile: Tile) {
|
||||
function selectTile(tile: string) {
|
||||
zoneEditorStore.setSelectedTile(tile)
|
||||
}
|
||||
|
||||
|
@ -1,13 +1,14 @@
|
||||
<template>
|
||||
<Image v-if="isTextureLoaded" v-bind="imageProps" />
|
||||
<Image v-if="gameStore.getLoadedAsset(props.zoneObject.object.id)" v-bind="imageProps" />
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ref, computed } from 'vue'
|
||||
import { computed } from 'vue'
|
||||
import { Image, useScene } from 'phavuer'
|
||||
import { calculateIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/zoneComposable'
|
||||
import { loadTexture } from '@/composables/gameComposable'
|
||||
import type { AssetDataT, ZoneObject } from '@/types'
|
||||
import { useGameStore } from '@/stores/gameStore'
|
||||
|
||||
const props = defineProps<{
|
||||
tilemap: Phaser.Tilemaps.Tilemap
|
||||
@ -16,8 +17,8 @@ const props = defineProps<{
|
||||
movingZoneObject: ZoneObject | null
|
||||
}>()
|
||||
|
||||
const gameStore = useGameStore()
|
||||
const scene = useScene()
|
||||
const isTextureLoaded = ref(false)
|
||||
|
||||
const imageProps = computed(() => ({
|
||||
alpha: props.movingZoneObject?.id === props.zoneObject.id ? 0.5 : 1,
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { defineStore } from 'pinia'
|
||||
import { useGameStore } from '@/stores/gameStore'
|
||||
import type { Zone, Object, Tile, ZoneEffect } from '@/types'
|
||||
import type { Zone, Object, Tile, ZoneEffect, ZoneObject } from '@/types'
|
||||
|
||||
export type TeleportSettings = {
|
||||
toZoneId: number
|
||||
@ -20,9 +20,8 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
|
||||
zoneList: [] as Zone[],
|
||||
tileList: [] as Tile[],
|
||||
objectList: [] as Object[],
|
||||
selectedTile: null as Tile | null,
|
||||
selectedTile: '',
|
||||
selectedObject: null as Object | null,
|
||||
objectDepth: 0,
|
||||
isTileListModalShown: false,
|
||||
isObjectListModalShown: false,
|
||||
isZoneListModalShown: false,
|
||||
@ -88,15 +87,12 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
|
||||
setObjectList(objects: Object[]) {
|
||||
this.objectList = objects
|
||||
},
|
||||
setSelectedTile(tile: Tile) {
|
||||
setSelectedTile(tile: string) {
|
||||
this.selectedTile = tile
|
||||
},
|
||||
setSelectedObject(object: any) {
|
||||
setSelectedObject(object: Object) {
|
||||
this.selectedObject = object
|
||||
},
|
||||
setObjectDepth(depth: number) {
|
||||
this.objectDepth = depth
|
||||
},
|
||||
toggleSettingsModal() {
|
||||
this.isSettingsModalShown = !this.isSettingsModalShown
|
||||
},
|
||||
@ -117,9 +113,8 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
|
||||
this.objectList = []
|
||||
this.tool = 'move'
|
||||
this.drawMode = 'tile'
|
||||
this.selectedTile = null
|
||||
this.selectedTile = ''
|
||||
this.selectedObject = null
|
||||
this.objectDepth = 0
|
||||
this.isSettingsModalShown = false
|
||||
this.isZoneListModalShown = false
|
||||
this.isCreateZoneModalShown = false
|
||||
|
Loading…
x
Reference in New Issue
Block a user