diff --git a/src/screens/Characters.vue b/src/screens/Characters.vue index 8f78b3c..cc3afbc 100644 --- a/src/screens/Characters.vue +++ b/src/screens/Characters.vue @@ -131,7 +131,6 @@ const selected_character = ref(null) function select_character() { if (!selected_character.value) return deletingCharacter.value = null - console.log('selected_character', selected_character.value) gameStore.connection?.emit('character:connect', { character_id: selected_character.value }) gameStore.connection?.on('character:connect', (data: CharacterT) => gameStore.setCharacter(data)) }