diff --git a/src/components/utilities/zoneEditor/Toolbar.vue b/src/components/utilities/zoneEditor/Toolbar.vue
index 8cc533d..dcc7e4d 100644
--- a/src/components/utilities/zoneEditor/Toolbar.vue
+++ b/src/components/utilities/zoneEditor/Toolbar.vue
@@ -47,8 +47,8 @@
Tile
-
- Decoration
+
+ Object
diff --git a/src/components/utilities/zoneEditor/ZoneEditor.vue b/src/components/utilities/zoneEditor/ZoneEditor.vue
index ade770f..b09152e 100644
--- a/src/components/utilities/zoneEditor/ZoneEditor.vue
+++ b/src/components/utilities/zoneEditor/ZoneEditor.vue
@@ -7,7 +7,7 @@
-
+
@@ -27,15 +27,21 @@ import Toolbar from '@/components/utilities/zoneEditor/Toolbar.vue'
import Tiles from '@/components/utilities/zoneEditor/Tiles.vue'
import { useZoneEditorStore } from '@/stores/zoneEditor'
import ZoneSettings from '@/components/utilities/zoneEditor/ZoneSettings.vue'
-import { placeTile, setAllTiles, tileToWorldX, tileToWorldXY, tileToWorldY } from '@/services/zone'
+import { placeTile, setAllTiles, tileToWorldX, tileToWorldY } from '@/services/zone'
import { useAssetStore } from '@/stores/assets'
import Objects from '@/components/utilities/zoneEditor/Objects.vue'
-import type { ZoneEventTile, ZoneObject } from '@/types'
+import type { Zone, ZoneEventTile, ZoneObject } from '@/types'
import { storeToRefs } from 'pinia'
import ZoneList from '@/components/utilities/zoneEditor/ZoneList.vue'
import Tileset = Phaser.Tilemaps.Tileset
import TilemapLayer = Phaser.Tilemaps.TilemapLayer
+function uuidv4() {
+ return "10000000-1000-4000-8000-100000000000".replace(/[018]/g, c =>
+ (+c ^ crypto.getRandomValues(new Uint8Array(1))[0] & 15 >> +c / 4).toString(16)
+ );
+}
+
const scene = useScene()
const socket = useSocketStore()
const zoneEditorStore = useZoneEditorStore()
@@ -103,6 +109,12 @@ function eraser(tile: Phaser.Tilemaps.Tile) {
return object.position_x !== tile.x || object.position_y !== tile.y
})
}
+
+ if (zoneEditorStore.drawMode === 'blocking tile') {
+ zoneEventTiles.value = zoneEventTiles.value.filter((zoneTileEvent) => {
+ return zoneTileEvent.position_x !== tile.x || zoneTileEvent.position_y !== tile.y
+ })
+ }
}
function pencil(tile: Phaser.Tilemaps.Tile) {
@@ -117,7 +129,7 @@ function pencil(tile: Phaser.Tilemaps.Tile) {
if (zoneEditorStore.selectedObject === null) return
zoneObjects.value.push({
- id: Math.random(),
+ id: uuidv4(),
zoneId: zoneEditorStore.zone.id,
zone: zoneEditorStore.zone,
objectId: zoneEditorStore.selectedObject.id,
@@ -127,23 +139,24 @@ function pencil(tile: Phaser.Tilemaps.Tile) {
position_y: tile.y
})
- // console.log(tileToWorldX(zoneTilemap, tile.x), tileToWorldY(zoneTilemap, tile.y))
- console.log(tile.x, tile.y);
- console.log(tileToWorldX(tiles, tile.x, tile.y), tileToWorldY(tiles, tile.x, tile.y))
-
// remove duplicates based on object, pos x and y
zoneObjects.value = zoneObjects.value.filter((object, index, self) => index === self.findIndex((t) => t.objectId === object.objectId && t.position_x === object.position_x && t.position_y === object.position_y))
}
if (zoneEditorStore.drawMode === 'blocking tile') {
+ if (zoneEditorStore.zone === null) return
+
zoneEventTiles.value.push({
- id: Math.random(),
+ id: uuidv4(),
zoneId: zoneEditorStore.zone.id,
zone: zoneEditorStore.zone,
type: 'BLOCK',
position_x: tile.x,
position_y: tile.y
})
+
+ // remove duplicates based on type, pos x and y
+ zoneEventTiles.value = zoneEventTiles.value.filter((zoneTileEvent, index, self) => index === self.findIndex((t) => t.type === zoneTileEvent.type && t.position_x === zoneTileEvent.position_x && t.position_y === zoneTileEvent.position_y))
}
}
@@ -156,21 +169,44 @@ function paint(tile: Phaser.Tilemaps.Tile) {
function save() {
if (!zoneEditorStore.zone) return
- console.log(zoneTiles);
-
- socket.connection.emit('gm:zone_editor:zone:update', {
+ const data = {
zoneId: zoneEditorStore.zone.id,
name: zoneEditorStore.zone.name,
- width: zoneTilemap.width,
- height: zoneTilemap.height,
+ width: zoneEditorStore.zone.width,
+ height: zoneEditorStore.zone.height,
tiles: zoneTiles,
- objects: zoneObjects.value
- })
+ zoneEventTiles: toRaw(zoneEventTiles.value).map(tile => ({
+ id: tile.id,
+ zoneId: tile.zoneId,
+ type: tile.type,
+ position_x: tile.position_x,
+ position_y: tile.position_y
+ })),
+ zoneObjects: toRaw(zoneObjects.value).map(obj => ({
+ id: obj.id,
+ zoneId: obj.zoneId,
+ objectId: obj.objectId,
+ depth: obj.depth,
+ position_x: obj.position_x,
+ position_y: obj.position_y
+ }))
+ };
+
+ socket.connection.emit('gm:zone_editor:zone:update', data);
+
+ socket.connection.emit('gm:zone_editor:zone:request', { zoneId: zoneEditorStore.zone.id }, (response: Zone) => {
+ zoneEditorStore.setZone(response)
+ });
+
+ if (zoneEditorStore.isSettingsModalShown) {
+ zoneEditorStore.toggleSettingsModal()
+ }
}
function clear() {
exampleTilesArray.forEach((row, y) => row.forEach((tile, x) => placeTile(zoneTilemap, tiles, x, y, 'blank_tile')))
zoneTiles = exampleTilesArray
+ zoneEventTiles.value = []
zoneObjects.value = []
}
@@ -179,14 +215,36 @@ onBeforeMount(() => {
zoneTiles = exampleTilesArray
if (zoneEditorStore.zone && zoneEditorStore.zone.tiles) {
- setAllTiles(zoneTilemap, tiles, zoneEditorStore.zone.tiles)
- zoneTiles = zoneEditorStore.zone.tiles
+ setAllTiles(zoneTilemap, tiles, zoneEditorStore.zone.tiles);
+ zoneTiles = zoneEditorStore.zone.tiles;
+
+ // Determine the current zone dimensions
+ const currentZoneWidth = zoneEditorStore.zone.width ?? 0;
+ const currentZoneHeight = zoneEditorStore.zone.height ?? 0;
+
+ // Ensure zoneTiles matches the current zone dimensions, filling new spaces with 'blank_tile'
+ for (let y = 0; y < currentZoneHeight; y++) {
+ zoneTiles[y] = zoneTiles[y] || []; // Ensure the row exists
+ for (let x = 0; x < currentZoneWidth; x++) {
+ zoneTiles[y][x] = zoneTiles[y][x] || 'blank_tile'; // Fill missing tiles with 'blank_tile'
+ }
+ }
+
+ // Update the tilemap with any new 'blank_tile' entries
+ zoneTiles.forEach((row, y) => {
+ row.forEach((tileId, x) => {
+ placeTile(zoneTilemap, tiles, x, y, tileId);
+ });
+ });
}
- zoneObjects.value = zoneEditorStore.zone?.zoneObjects ?? []
+
zoneEventTiles.value = zoneEditorStore.zone?.zoneEventTiles ?? []
+ zoneObjects.value = zoneEditorStore.zone?.zoneObjects ?? []
})
onBeforeUnmount(() => {
+ zoneEventTiles.value = []
+ zoneObjects.value = []
tiles.destroy()
zoneTilemap.removeAllLayers()
zoneTilemap.destroy()
diff --git a/src/components/utilities/zoneEditor/ZoneSettings.vue b/src/components/utilities/zoneEditor/ZoneSettings.vue
index 4258b1a..26b9782 100644
--- a/src/components/utilities/zoneEditor/ZoneSettings.vue
+++ b/src/components/utilities/zoneEditor/ZoneSettings.vue
@@ -25,7 +25,6 @@
-
@@ -39,19 +38,19 @@ import { useZoneEditorStore } from '@/stores/zoneEditor'
const zoneEditorStore = useZoneEditorStore()
-const name = ref(zoneEditorStore.name)
-const width = ref(zoneEditorStore.width)
-const height = ref(zoneEditorStore.height)
+const name = ref(zoneEditorStore.zone?.name)
+const width = ref(zoneEditorStore.zone?.width)
+const height = ref(zoneEditorStore.zone?.height)
watch(name, (value) => {
- zoneEditorStore.setName(value)
+ zoneEditorStore.setZoneName(value)
})
watch(width, (value) => {
- zoneEditorStore.setWidth(parseInt(value))
+ zoneEditorStore.setZoneWidth(value)
})
watch(height, (value) => {
- zoneEditorStore.setHeight(parseInt(value))
+ zoneEditorStore.setZoneHeight(value)
})
diff --git a/src/screens/Game.vue b/src/screens/Game.vue
index c07bde3..e6488c2 100644
--- a/src/screens/Game.vue
+++ b/src/screens/Game.vue
@@ -122,8 +122,8 @@ const preloadScene = (scene: Phaser.Scene) => {
}
})
- scene.load.image('bt_tile', '/assets/zone/bt_tile.png')
- scene.load.image('tp_tile', '/assets/zone/tp_tile.png')
+ scene.load.image('BLOCK', '/assets/zone/bt_tile.png')
+ scene.load.image('WARP', '/assets/zone/tp_tile.png')
scene.load.image('blank_tile', '/assets/zone/blank_tile.png')
scene.load.image('blank_object', '/assets/zone/blank_tile.png')
scene.load.image('waypoint', '/assets/waypoint.png')
diff --git a/src/services/zone.ts b/src/services/zone.ts
index d771098..266b5c1 100644
--- a/src/services/zone.ts
+++ b/src/services/zone.ts
@@ -19,12 +19,12 @@ export function tileToWorldXY(layer: Phaser.Tilemaps.TilemapLayer, pos_x: number
export function tileToWorldX(layer: Phaser.Tilemaps.TilemapLayer, pos_x: number, pos_y: number): number {
const worldPoint = layer.tileToWorldXY(pos_x, pos_y);
- return worldPoint.x + config.tile_size.y;
+ return worldPoint.x + config.tile_size.x / 2;
}
export function tileToWorldY(layer: Phaser.Tilemaps.TilemapLayer, pos_x: number, pos_y: number): number {
const worldPoint = layer.tileToWorldXY(pos_x, pos_y);
- return worldPoint.y;
+ return worldPoint.y + config.tile_size.y * 1.5;
}
export function placeTile(zone: Tilemap, layer: TilemapLayer, x: number, y: number, tileName: string) {
diff --git a/src/stores/zoneEditor.ts b/src/stores/zoneEditor.ts
index f2402ff..102e7ae 100644
--- a/src/stores/zoneEditor.ts
+++ b/src/stores/zoneEditor.ts
@@ -23,6 +23,21 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
setZone(zone: Zone) {
this.zone = zone
},
+ setZoneName(name: string) {
+ if (this.zone) {
+ this.zone.name = name
+ }
+ },
+ setZoneWidth(width: number) {
+ if (this.zone) {
+ this.zone.width = width
+ }
+ },
+ setZoneHeight(height: number) {
+ if (this.zone) {
+ this.zone.height = height
+ }
+ },
setTool(tool: string) {
this.tool = tool
},
diff --git a/src/types.ts b/src/types.ts
index 98c7fd5..2395238 100644
--- a/src/types.ts
+++ b/src/types.ts
@@ -85,7 +85,7 @@ export type Zone = {
}
export type ZoneObject = {
- id: number
+ id: string
zoneId: number
zone: Zone
objectId: string
@@ -96,7 +96,7 @@ export type ZoneObject = {
}
export type ZoneEventTile = {
- id: number
+ id: string
zoneId: number
zone: Zone
type: "BLOCK" | "WARP" | "NPC" | "ITEM"