Moved game components into a new folder, working proof of concept hair customisation
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@ -37,11 +37,11 @@ const chats = ref([] as Chat[])
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const chatWindow = ref<HTMLElement | null>(null)
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const chatInput = ref<HTMLElement | null>(null)
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onClickOutside(chatInput, event => unfocusChat(event, chatInput.value as HTMLElement))
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onClickOutside(chatInput, (event) => unfocusChat(event, chatInput.value as HTMLElement))
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function unfocusChat(event: Event, targetElement: HTMLElement) {
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if (!(event.target instanceof Node) || !targetElement.contains(event.target)) {
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targetElement.blur();
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targetElement.blur()
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}
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}
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