Removed broken logic @TODO. replace with working logic :(

This commit is contained in:
2024-09-20 14:15:47 +02:00
parent b6b0ccb22d
commit b9bb55cf49
5 changed files with 27 additions and 43 deletions

View File

@ -247,7 +247,7 @@ function handleMove() {
console.log('move btn clicked')
}
onBeforeMount(() => {
onBeforeMount(async () => {
tileArray.forEach((row, y) => row.forEach((_, x) => placeTile(zoneTilemap, tiles, x, y, 'blank_tile')))
if (zone.value?.tiles) {
@ -256,7 +256,7 @@ onBeforeMount(() => {
}
zoneEventTiles = zone.value?.zoneEventTiles ?? []
zoneObjects = sortByIsometricDepth(zone.value?.zoneObjects ?? [], zoneTilemap.width)
zoneObjects = sortByIsometricDepth(zone.value?.zoneObjects ?? [])
// Center camera
const centerY = (zoneTilemap.height * zoneTilemap.tileHeight) / 2