yeet
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@ -60,13 +60,6 @@ const isLoaded = ref(false)
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const assetsLoaded = ref(false)
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const { assets } = storeToRefs(assetStore)
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/**
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* Fetch assets from the server when a new zone is loaded
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*/
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gameStore.connection?.on('zone:character:load_assets', async (zoneId: number) => {
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await assetStore.fetchAssetsByZoneId(zoneId)
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})
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const gameConfig = {
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name: 'New Quest',
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width: window.innerWidth,
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@ -170,7 +163,6 @@ const createScene = (scene: Phaser.Scene) => {
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})
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scene.load.start()
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// scene.load.once('complete', () => {})
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})
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}
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@ -180,8 +172,8 @@ const loadAssets = (scene: Phaser.Scene) => {
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if (!asset.frameWidth || !asset.frameHeight) {
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console.error('Frame width and height must be defined for spritesheets', asset)
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}
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scene.load.spritesheet(asset.key, config.server_endpoint + asset.url, { frameWidth: asset.frameWidth, frameHeight: asset.frameHeight })
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} else {
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scene.load.spritesheet(asset.key, config.server_endpoint + asset.url, { frameWidth: asset.frameWidth ?? 0, frameHeight: asset.frameHeight ?? 0 })
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scene.load.image(asset.key, config.server_endpoint + asset.url)
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}
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})
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