Feedback Shilo
the placement of map objects sometimes placed in a tile that the mouse wasnt over. but i didnt try reproducing the issue. opening map editor doesnt close the gm window (nor show the map editor). not obvious. side panels like map objects doesnt have a close button. so i was only able to close it by switching to "move" tool.
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@ -1,11 +1,21 @@
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<template>
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<div class="absolute border-0 border-l-2 border-solid border-gray-500 w-1/4 min-w-80 flex flex-col top-0 right-0 z-10 h-dvh bg-gray-800" v-if="mapEditor.tool.value === 'pencil' && mapEditor.drawMode.value === 'map_object'">
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<div class="flex flex-col gap-2.5 p-2.5">
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<div class="flex justify-between items-center">
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<div class="flex-grow">
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<div class="relative flex">
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<img src="/assets/icons/mapEditor/search.svg" class="w-4 h-4 py-0.5 absolute top-1/2 -translate-y-1/2 left-2.5" alt="Search icon" />
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<label class="mb-1.5 font-titles hidden" for="search">Search</label>
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<input @mousedown.stop class="!pl-7 input-field w-full" type="text" name="search" placeholder="Search" v-model="searchQuery" />
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</div>
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</div>
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<img
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src="/assets/icons/mapEditor/dropdown-chevron.svg"
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class="w-12 h-12 ml-2 cursor-pointer hover:opacity-80 -rotate-90"
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alt="Close"
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@click="mapEditor.setTool('move')"
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/>
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</div>
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<div class="flex">
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<select class="input-field w-full" name="lists" v-model="mapEditor.drawMode.value" @change="(event: any) => mapEditor.setDrawMode(event.target.value)">
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<option value="tile">Tiles</option>
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@ -1,5 +1,5 @@
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<template>
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<Modal ref="modalRef" @modal:close="() => mapEditorStore.setTool('move')" :modal-width="300" :modal-height="350" :is-resizable="false" bg-style="none">
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<Modal v-if="showTeleportModal" ref="modalRef" @modal:close="() => mapEditorStore.setTool('move')" :modal-width="300" :modal-height="350" :is-resizable="false" bg-style="none">
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<template #modalHeader>
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<h3 class="m-0 font-medium shrink-0 text-white">Teleport settings</h3>
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</template>
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@ -39,31 +39,22 @@
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</template>
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<script setup lang="ts">
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import { SocketEvent } from '@/application/enums'
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import type { Map } from '@/application/types'
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import Modal from '@/components/utilities/Modal.vue'
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import { useGameStore } from '@/stores/gameStore'
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import { useMapEditorStore } from '@/stores/mapEditorStore'
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import { computed, onMounted, ref, useTemplateRef, watch } from 'vue'
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import {MapStorage} from "@/storage/storages";
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const showTeleportModal = computed(() => mapEditorStore.tool === 'pencil' && mapEditorStore.drawMode === 'teleport')
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const mapStorage = new MapStorage()
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const mapEditorStore = useMapEditorStore()
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const gameStore = useGameStore()
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const mapList = ref<Map[]>([])
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const modalRef = useTemplateRef('modalRef')
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const mapList = ref<Map[]>([])
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defineExpose({
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open: () => modalRef.value?.open()
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})
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onMounted(fetchMaps)
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function fetchMaps() {
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// gameStore.connection?.emit(SocketEvent.GM_MAP_LIST, {}, (response: Map[]) => {
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// mapList.value = response
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// })
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}
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const { toPositionX, toPositionY, toRotation, toMap } = useRefTeleportSettings()
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function useRefTeleportSettings() {
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@ -86,4 +77,12 @@ function updateTeleportSettings() {
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toMapId: toMap.value
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})
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}
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async function fetchMaps() {
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mapList.value = await mapStorage.getAll()
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}
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onMounted(async () => {
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await fetchMaps()
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})
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</script>
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@ -1,11 +1,21 @@
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<template>
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<div class="absolute border-0 border-l-2 border-solid border-gray-500 w-1/4 min-w-80 flex flex-col top-0 right-0 z-10 h-dvh bg-gray-800" v-if="(mapEditor.tool.value === 'pencil' && mapEditor.drawMode.value === 'tile') || mapEditor.tool.value === 'paint'">
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<div class="flex flex-col gap-2.5 p-2.5">
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<div class="flex justify-between items-center">
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<div class="flex-grow">
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<div class="relative flex">
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<img src="/assets/icons/mapEditor/search.svg" class="w-4 h-4 py-0.5 absolute top-1/2 -translate-y-1/2 left-2.5" alt="Search icon" />
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<label class="mb-1.5 font-titles hidden" for="search">Search</label>
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<input @mousedown.stop class="!pl-7 input-field w-full" type="text" name="search" placeholder="Search" v-model="searchQuery" />
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</div>
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</div>
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<img
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src="/assets/icons/mapEditor/dropdown-chevron.svg"
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class="w-12 h-12 ml-2 cursor-pointer hover:opacity-80 -rotate-90"
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alt="Close"
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@click="mapEditor.setTool('move')"
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/>
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</div>
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<div class="flex">
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<select class="input-field w-full" name="lists" v-model="mapEditor.drawMode.value" @change="(event: any) => mapEditor.setDrawMode(event.target.value)">
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<option value="tile">Tiles</option>
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@ -1,5 +1,6 @@
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import type { Map, MapObject, PlacedMapObject, UUID } from '@/application/types'
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import { ref } from 'vue'
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import {useGameStore} from "@/stores/gameStore";
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export type TeleportSettings = {
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toMapId: string
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@ -46,6 +47,8 @@ export function useMapEditorComposable() {
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const toggleActive = () => {
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if (active.value) reset()
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active.value = !active.value
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const gameStore = useGameStore()
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gameStore.toggleGmPanel()
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}
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const togglePlacedMapObjectPreview = () => {
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