#236: Fixed clear button in map editor
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@ -6,7 +6,7 @@
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import config from '@/config'
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import { useScene } from 'phavuer'
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import { useZoneEditorStore } from '@/stores/zoneEditorStore'
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import { onMounted, onUnmounted } from 'vue'
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import { onMounted, onUnmounted, watch } from 'vue'
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import { createTileArray, getTile, placeTile, setLayerTiles } from '@/composables/zoneComposable'
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import Controls from '@/components/utilities/Controls.vue'
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import { useGameStore } from '@/stores/gameStore'
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@ -175,6 +175,18 @@ function tilePicker(pointer: Phaser.Input.Pointer) {
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zoneEditorStore.setSelectedTile(zoneEditorStore.zone.tiles[tile.y][tile.x])
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}
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watch(
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() => zoneEditorStore.shouldClearTiles,
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(shouldClear) => {
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if (shouldClear && zoneEditorStore.zone) {
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const blankTiles = createTileArray(tileMap.width, tileMap.height, 'blank_tile')
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setLayerTiles(tileMap, tileLayer, blankTiles)
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zoneEditorStore.zone.tiles = blankTiles
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zoneEditorStore.resetClearTilesFlag()
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}
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}
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)
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onMounted(() => {
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if (!zoneEditorStore.zone?.tiles) {
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return
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