POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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@ -82,7 +82,5 @@ function preloadScene(scene: Phaser.Scene) {
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function createScene(scene: Phaser.Scene) {}
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onBeforeUnmount(() => {
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})
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onBeforeUnmount(() => {})
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</script>
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