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@ -20,9 +20,9 @@
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<script setup lang="ts">
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import AssetManager from '@/components/gameMaster/assetManager/AssetManager.vue'
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import Modal from '@/components/utilities/Modal.vue'
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import { useMapEditorComposable } from '@/composables/useMapEditorComposable'
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import { useGameStore } from '@/stores/gameStore'
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import { ref } from 'vue'
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import { useMapEditorComposable } from '@/composables/useMapEditorComposable'
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const mapEditor = useMapEditorComposable()
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const gameStore = useGameStore()
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@ -112,7 +112,7 @@ const isMapEditorSettingsModalOpen = ref(false)
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const selectPencilOpen = ref(false)
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const selectEraserOpen = ref(false)
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const checkboxValue = ref<Boolean>(false)
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const listOpen = computed(() => mapEditor.tool.value ==='pencil' && (mapEditor.drawMode.value === 'tile' || mapEditor.drawMode.value === 'map_object'))
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const listOpen = computed(() => mapEditor.tool.value === 'pencil' && (mapEditor.drawMode.value === 'tile' || mapEditor.drawMode.value === 'map_object'))
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// drawMode
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function setDrawMode(value: string) {
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@ -1,15 +1,7 @@
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<template></template>
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<script setup lang="ts">
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import {
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CharacterHairStorage,
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CharacterTypeStorage,
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MapObjectStorage,
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MapStorage,
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SoundStorage,
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SpriteStorage,
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TileStorage
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} from '@/storage/storages'
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import { CharacterHairStorage, CharacterTypeStorage, MapObjectStorage, MapStorage, SoundStorage, SpriteStorage, TileStorage } from '@/storage/storages'
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import { TextureStorage } from '@/storage/textureStorage'
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import { onMounted, onUnmounted } from 'vue'
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