diff --git a/src/components/World.vue b/src/components/World.vue index 46b6420..b908aa3 100644 --- a/src/components/World.vue +++ b/src/components/World.vue @@ -27,9 +27,6 @@ const map = new Phaser.Tilemaps.Tilemap(scene, mapData); const tileset: (Tileset|null) = map.addTilesetImage('default', 'tiles'); const layer: (Layer|null) = map.createBlankLayer('layer', tileset); -scene.cameras.main.scrollX = - map.widthInPixels / 2; -scene.cameras.main.scrollY = - map.heightInPixels / 2; - const tilemapLayer: Ref<(TilemapLayer|undefined)> = refObj(); const data: any = [ @@ -56,7 +53,6 @@ const centerY = (map.height * map.tileHeight) / 2 const centerX = (map.width * map.tileWidth) / 2 scene.cameras.main.centerOn(centerX, centerY) - /** * Resources * https://clintbellanger.net/articles/isometric_math/