MVP of teleports
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@ -1,5 +1,5 @@
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<template>
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<Character v-for="item in zoneStore.characters" :key="item.id" :layer="zoneTilemap as any" :character="item" :depth="item.depth" />
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<Character v-for="item in zoneStore.characters" :key="item.id" :layer="tilemap" :character="item" />
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</template>
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<script setup lang="ts">
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@ -8,7 +8,14 @@ import { useZoneStore } from '@/stores/zone'
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import { useGameStore } from '@/stores/game'
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import { useAssetStore } from '@/stores/assets'
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import { useZoneEditorStore } from '@/stores/zoneEditor'
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import { useScene } from 'phavuer'
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const gameStore = useGameStore()
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const zoneStore = useZoneStore()
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const scene = useScene()
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const props = defineProps<{
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tilemap: Phaser.Tilemaps.Tilemap
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}>()
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</script>
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@ -13,6 +13,8 @@ import { storeToRefs } from 'pinia'
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import { placeTile, setAllTiles } from '@/services/zone'
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import Controls from '@/components/utilities/Controls.vue'
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const emit = defineEmits(['tilemap:create'])
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const assetStore = useAssetStore()
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const zoneStore = useZoneStore()
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const scene = useScene()
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@ -22,6 +24,7 @@ const zoneTilemap = ref(createTilemap())
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const tiles = ref(createTileLayer())
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const tileArray = ref(createTileArray())
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function createTilemap() {
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const zoneData = new Phaser.Tilemaps.MapData({
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width: zone.value?.width,
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@ -31,7 +34,9 @@ function createTilemap() {
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orientation: Phaser.Tilemaps.Orientation.ISOMETRIC,
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format: Phaser.Tilemaps.Formats.ARRAY_2D
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})
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return new Phaser.Tilemaps.Tilemap(scene, zoneData)
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const tilemap = new Phaser.Tilemaps.Tilemap(scene, zoneData)
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emit('tilemap:create', tilemap)
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return tilemap
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}
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function createTileLayer() {
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@ -1,14 +1,14 @@
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<template>
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<Tiles :key="zoneStore.zone?.id ?? 0" />
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<Tiles :key="zoneStore.zone?.id ?? 0" @tilemap:create="tileMap = $event" />
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<Objects />
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<!-- <Characters />-->
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<Characters v-if="tileMap" :tilemap="tileMap as Phaser.Tilemaps.Tilemap" />
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</template>
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<script setup lang="ts">
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import { useGameStore } from '@/stores/game'
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import { useZoneStore } from '@/stores/zone'
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import { onBeforeMount, onBeforeUnmount, watch } from 'vue'
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import type { Character as CharacterT, Zone as ZoneT } from '@/types'
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import { onBeforeMount, onBeforeUnmount, ref, watch } from 'vue'
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import type { Character as CharacterT, Zone as ZoneT, ExtendedCharacter as ExtendedCharacterT } from '@/types'
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import Tiles from '@/components/zone/Tiles.vue'
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import Objects from '@/components/zone/Objects.vue'
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import Characters from '@/components/zone/Characters.vue'
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@ -16,6 +16,8 @@ import Characters from '@/components/zone/Characters.vue'
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const gameStore = useGameStore()
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const zoneStore = useZoneStore()
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const tileMap = ref(null as Phaser.Tilemaps.Tilemap | null)
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type zoneLoadData = {
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zone: ZoneT
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characters: CharacterT[]
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@ -26,16 +28,37 @@ gameStore.connection?.emit('zone:characterJoin', { zoneId: gameStore.character?.
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zoneStore.setCharacters(response.characters)
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})
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// Event listeners
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gameStore.connection?.on('zone:teleport', (data: zoneLoadData) => {
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tileMap.value = null;
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zoneStore.setZone(data.zone)
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zoneStore.setCharacters(data.characters)
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})
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gameStore.connection?.on('zone:character:join', (data: ExtendedCharacterT) => {
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zoneStore.addCharacter(data)
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})
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gameStore.connection?.on('zone:character:leave', (character_id: number) => {
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zoneStore.removeCharacter(character_id)
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})
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gameStore.connection?.on('character:move', (data: ExtendedCharacterT) => {
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zoneStore.updateCharacter(data)
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})
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watch(() => zoneStore.zone, (newZone) => {
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console.log('Zone changed:', newZone)
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}, { deep: true })
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onBeforeMount(() => {
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});
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onBeforeUnmount(() => {
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gameStore.connection?.off('zone:teleport')
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gameStore.connection?.off('zone:character:join')
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gameStore.connection?.off('zone:character:leave')
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gameStore.connection?.off('character:move')
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});
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</script>
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