#81 : Prevent walk after dragging zone
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@ -63,7 +63,7 @@ const gameConfig = {
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type: Phaser.AUTO, // AUTO, CANVAS, WEBGL, HEADLESS
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mode: Phaser.Scale.RESIZE,
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resolution: 3,
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pixelArt: true
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render: { pixelArt: true, antialias: false }
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}
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const createGame = (game: Phaser.Game) => {
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