Showing placed map object works in both game and map editor, updated types, cleaned some logic
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@ -8,6 +8,7 @@ import PlacedMapObject from '@/components/game/map/partials/PlacedMapObject.vue'
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import { MapStorage } from '@/storage/storages'
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import { useMapStore } from '@/stores/mapStore'
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import { onMounted, ref } from 'vue'
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import TilemapLayer = Phaser.Tilemaps.TilemapLayer
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defineProps<{
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