Removed console.log(), fixed small bug
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@ -31,7 +31,6 @@ import ZoneEventTiles from '@/components/gameMaster/zoneEditor/zonePartials/Zone
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const gameStore = useGameStore()
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const zoneEditorStore = useZoneEditorStore()
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console.log(zoneEditorStore.zone)
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const tileMap = ref(null as Phaser.Tilemaps.Tilemap | null)
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