Various zone editor UX improvements
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@ -114,6 +114,10 @@ function drawTile(pointer: Phaser.Input.Pointer) {
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return
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}
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if (pointer.event.altKey) {
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return
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}
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const px = scene.cameras.main.worldView.x + pointer.x
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const py = scene.cameras.main.worldView.y + pointer.y
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@ -1,5 +1,5 @@
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<template>
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<Modal :is-modal-open="true" @modal:close="() => zoneEditorStore.toggleSettingsModal()" :modal-width="300" :modal-height="400" :is-resizable="false">
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<Modal :is-modal-open="true" @modal:close="() => zoneEditorStore.toggleSettingsModal()" :modal-width="300" :modal-height="350" :is-resizable="false">
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<template #modalHeader>
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<h3 class="m-0 font-medium shrink-0">Zone settings</h3>
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</template>
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