teleport improvement
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@ -1,6 +1,6 @@
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<template>
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<Tiles :key="zoneStore.zone?.id ?? 0" @tilemap:create="tileMap = $event" />
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<Objects />
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<Objects v-if="tileMap" :tilemap="tileMap as Phaser.Tilemaps.Tilemap" />
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<Characters v-if="tileMap" :tilemap="tileMap as Phaser.Tilemaps.Tilemap" />
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</template>
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@ -31,7 +31,6 @@ gameStore.connection?.emit('zone:characterJoin', { zoneId: gameStore.character?.
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// Event listeners
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gameStore.connection?.on('zone:teleport', (data: zoneLoadData) => {
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if (zoneStore.zone?.id === data.zone.id) return
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tileMap.value = null;
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zoneStore.setZone(data.zone)
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zoneStore.setCharacters(data.characters)
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})
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