Merge remote-tracking branch 'origin/feature/#215-dexie-caching-implementation' into feature/character-profile

# Conflicts:
#	src/screens/Game.vue
This commit is contained in:
2024-10-25 22:20:34 +02:00
26 changed files with 673 additions and 723 deletions

View File

@ -118,7 +118,6 @@ function saveObject() {
return
}
console.log(objectTags.value)
gameStore.connection?.emit(
'gm:object:update',
{

View File

@ -8,7 +8,7 @@ import { useScene } from 'phavuer'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { onBeforeMount, onBeforeUnmount } from 'vue'
import { createTileArray, getTile, placeTile, setAllTiles } from '@/composables/zoneComposable'
import { createTileArray, getTile, placeTile, setLayerTiles } from '@/composables/zoneComposable'
import Controls from '@/components/utilities/Controls.vue'
const emit = defineEmits(['tilemap:create'])
@ -117,7 +117,7 @@ function paint(pointer: Phaser.Input.Pointer) {
if (!pointer.isDown) return
// Set new tileArray with selected tile
setAllTiles(zoneTilemap, tiles, createTileArray(zoneTilemap.width, zoneTilemap.height, zoneEditorStore.selectedTile.id))
setLayerTiles(zoneTilemap, tiles, createTileArray(zoneTilemap.width, zoneTilemap.height, zoneEditorStore.selectedTile.id))
// Adjust zoneEditorStore.zone.tiles
zoneEditorStore.zone.tiles = createTileArray(zoneTilemap.width, zoneTilemap.height, zoneEditorStore.selectedTile.id)
@ -127,7 +127,7 @@ onBeforeMount(() => {
if (!zoneEditorStore.zone?.tiles) {
return
}
setAllTiles(zoneTilemap, tiles, zoneEditorStore.zone.tiles)
setLayerTiles(zoneTilemap, tiles, zoneEditorStore.zone.tiles)
scene.input.on(Phaser.Input.Events.POINTER_MOVE, pencil)
scene.input.on(Phaser.Input.Events.POINTER_MOVE, eraser)

View File

@ -14,11 +14,9 @@
</template>
<script setup lang="ts">
import { onBeforeMount, onUnmounted, ref } from 'vue'
import { useScene } from 'phavuer'
import { onUnmounted, ref } from 'vue'
import { useGameStore } from '@/stores/gameStore'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { loadAssets } from '@/composables/zoneComposable'
import { type Zone } from '@/types'
// Components
@ -32,7 +30,6 @@ import Tiles from '@/components/gameMaster/zoneEditor/Tiles.vue'
import Objects from '@/components/gameMaster/zoneEditor/Objects.vue'
import EventTiles from '@/components/gameMaster/zoneEditor/EventTiles.vue'
const scene = useScene()
const gameStore = useGameStore()
const zoneEditorStore = useZoneEditorStore()
@ -62,11 +59,6 @@ function save() {
})
}
onBeforeMount(async () => {
await gameStore.fetchAllZoneAssets()
await loadAssets(scene)
})
onUnmounted(() => {
zoneEditorStore.reset()
})