This commit is contained in:
Dennis Postma 2024-06-04 18:07:19 +02:00
parent 45d4b69ab3
commit f817a806a3
3 changed files with 16 additions and 27 deletions

View File

@ -38,14 +38,7 @@ scene.input.on(Phaser.Input.Events.POINTER_MOVE, onPointerMove)
function getTile(x: number, y: number, layer: Phaser.Tilemaps.TilemapLayer): Phaser.Tilemaps.Tile | undefined {
const tile: Phaser.Tilemaps.Tile = layer.getTileAtWorldXY(x, y)
// console.log(x,y);
// console.log('tile', tile);
if (!tile) {
return undefined
}
if (!tile) return undefined;
return tile
}

View File

@ -1,7 +1,7 @@
<template>
<TilemapLayerC v-if="zoneStore.isLoaded" :tilemap="tileMap" :tileset="zoneStore.getTiles" ref="tilemapLayer" :layerIndex="0" :cull-padding-x="10" :cull-padding-y="10" />
<Controls :layer="layer" />
<Container v-if="zoneStore.isLoaded && zoneStore.getCharacters.length">
<Container v-if="zoneStore.isLoaded">
<Character :layer="layer" v-for="character in zoneStore.getCharacters" :key="character.id" :character="character" />
</Container>
</template>
@ -12,7 +12,7 @@ import Tileset = Phaser.Tilemaps.Tileset
import TilemapLayer = Phaser.Tilemaps.TilemapLayer
import { Container, TilemapLayer as TilemapLayerC, useScene } from 'phavuer'
import Character from '@/components/sprites/Character.vue'
import {type Character as CharacterType} from '@/types'
import { type Character as CharacterType } from '@/types'
import { onBeforeMount, ref, type Ref, watch } from 'vue'
import Controls from '@/components/Controls.vue'
import { useSocketStore } from '@/stores/socket'
@ -74,6 +74,11 @@ socket.getConnection.on('user:disconnect', (data: CharacterType) => {
zoneStore.removeCharacter(data)
})
socket.getConnection.on('character:moved', (data: CharacterType) => {
console.log('character:moved', data)
zoneStore.updateCharacter(data);
})
/**
* 1 tile is 64x32
* the zone is 10x10

View File

@ -3,8 +3,8 @@
<!-- @TODO : Text position X must be calculated based on the character name length -->
<Text
:text="props.character?.name"
:x="position.x - 40"
:y="position.y - 80"
:x="props.character.position_x - 40"
:y="props.character.position_y - 80"
:style="{
fontFamily: 'Helvetica, Arial',
color: '#42B883',
@ -14,18 +14,20 @@
stroke: '#213547'
}"
/>
<Sprite ref="sprite" texture="character" :x="position.x" :y="position.y" />
<Sprite ref="sprite" texture="character" :x="props.character.position_x" :y="props.character.position_y" />
</Container>
</template>
<script lang="ts" setup>
import { Container, onPostUpdate, onPreUpdate, Sprite, Text, useScene } from 'phavuer'
import { onMounted, reactive, type Ref, ref } from 'vue'
import { Container, Sprite, Text, useScene } from 'phavuer'
import { onMounted, reactive, type Ref, ref, watch } from 'vue'
import config from '@/config'
import { useSocketStore } from '@/stores/socket'
import { type Character as CharacterT } from '@/types'
import { useZoneStore } from '@/stores/zone'
const socket = useSocketStore()
const zone = useZoneStore();
const props = defineProps({
layer: Phaser.Tilemaps.TilemapLayer,
@ -33,20 +35,16 @@ const props = defineProps({
})
const scene = useScene()
const position = reactive({ x: props.character.position_x, y: props.character.position_y })
const isSelf = props.character.id === socket.character.id;
const pointer_tile = ref()
onMounted(() => {
if (isSelf) setupSelf()
if (!isSelf) {
}
});
function setupSelf()
{
scene.input.on(Phaser.Input.Events.POINTER_UP, onPointerClick)
const pointer_tile = ref(undefined)
function onPointerClick(pointer: Phaser.Input.Pointer) {
if (!isSelf) return;
@ -79,11 +77,4 @@ function setupSelf()
return tile
}
}
socket.getConnection.on('character:moved', (data: CharacterT) => {
console.log('character:moved', data);
if (data.id !== props.character.id) return; // Only update the character that moved
position.x = data.position_x
position.y = data.position_y
})
</script>