diff --git a/src/App.vue b/src/App.vue
index 13e49fb..f4af5ff 100644
--- a/src/App.vue
+++ b/src/App.vue
@@ -14,11 +14,11 @@ import Loading from '@/components/screens/Loading.vue'
import Login from '@/components/screens/Login.vue'
import MapEditor from '@/components/screens/MapEditor.vue'
import BackgroundImageLoader from '@/components/utilities/BackgroundImageLoader.vue'
+import Debug from '@/components/utilities/Debug.vue'
import Notifications from '@/components/utilities/Notifications.vue'
import { useGameStore } from '@/stores/gameStore'
import { useMapEditorStore } from '@/stores/mapEditorStore'
import { computed, onMounted, onUnmounted, watch } from 'vue'
-import Debug from '@/components/utilities/Debug.vue'
const gameStore = useGameStore()
const mapEditorStore = useMapEditorStore()
diff --git a/src/components/game/character/Character.vue b/src/components/game/character/Character.vue
index adcea29..e0a0aea 100644
--- a/src/components/game/character/Character.vue
+++ b/src/components/game/character/Character.vue
@@ -2,8 +2,8 @@
-
-
+
+
@@ -16,11 +16,11 @@ import ChatBubble from '@/components/game/character/partials/ChatBubble.vue'
import Healthbar from '@/components/game/character/partials/Healthbar.vue'
import { loadSpriteTextures } from '@/composables/gameComposable'
import { calculateIsometricDepth, tileToWorldX, tileToWorldY } from '@/composables/mapComposable'
+import { CharacterTypeStorage } from '@/storage/storages'
import { useGameStore } from '@/stores/gameStore'
import { useMapStore } from '@/stores/mapStore'
import { Container, refObj, Sprite, useScene } from 'phavuer'
import { computed, onMounted, onUnmounted, ref, watch } from 'vue'
-import { CharacterTypeStorage } from '@/storage/storages'
// import CharacterChest from '@/components/game/character/partials/CharacterChest.vue'
diff --git a/src/components/game/map/Map.vue b/src/components/game/map/Map.vue
index 9b5a22c..884f074 100644
--- a/src/components/game/map/Map.vue
+++ b/src/components/game/map/Map.vue
@@ -5,16 +5,16 @@
\ No newline at end of file
+
diff --git a/src/components/screens/Characters.vue b/src/components/screens/Characters.vue
index 040e071..f82ba79 100644
--- a/src/components/screens/Characters.vue
+++ b/src/components/screens/Characters.vue
@@ -41,16 +41,16 @@
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
@@ -124,9 +124,9 @@
import config from '@/application/config'
import { type CharacterHair, type Character as CharacterT, type Map } from '@/application/types'
import Modal from '@/components/utilities/Modal.vue'
+import { CharacterHairStorage } from '@/storage/storages'
import { useGameStore } from '@/stores/gameStore'
import { onBeforeUnmount, onMounted, ref, watch } from 'vue'
-import { CharacterHairStorage } from '@/storage/storages'
const gameStore = useGameStore()
const isLoading = ref(true)
@@ -137,7 +137,6 @@ const newCharacterName = ref('')
const characterHairs = ref([])
const selectedHairId = ref(null)
-
// Fetch characters
setTimeout(() => {
gameStore.connection?.emit('character:list')
diff --git a/src/components/screens/Loading.vue b/src/components/screens/Loading.vue
index 044fcc8..caa7109 100644
--- a/src/components/screens/Loading.vue
+++ b/src/components/screens/Loading.vue
@@ -17,27 +17,18 @@
\ No newline at end of file
+
diff --git a/src/composables/gameComposable.ts b/src/composables/gameComposable.ts
index 5efd737..c17ddfc 100644
--- a/src/composables/gameComposable.ts
+++ b/src/composables/gameComposable.ts
@@ -1,7 +1,7 @@
import type { TextureData } from '@/application/types'
+import { SpriteStorage } from '@/storage/storages'
import { TextureStorage } from '@/storage/textureStorage'
import { useGameStore } from '@/stores/gameStore'
-import { SpriteStorage } from '@/storage/storages'
const textureLoadingPromises = new Map>()
diff --git a/src/composables/pointerHandlers/useGamePointerHandlers.ts b/src/composables/pointerHandlers/useGamePointerHandlers.ts
index f01225b..a6c4017 100644
--- a/src/composables/pointerHandlers/useGamePointerHandlers.ts
+++ b/src/composables/pointerHandlers/useGamePointerHandlers.ts
@@ -34,32 +34,19 @@ export function useGamePointerHandlers(scene: Phaser.Scene, layer: Phaser.Tilema
if (!gameStore.game.isPlayerDraggingCamera) return
- const distance = Phaser.Math.Distance.Between(
- pointerStartPosition.value.x,
- pointerStartPosition.value.y,
- pointer.x,
- pointer.y
- )
+ const distance = Phaser.Math.Distance.Between(pointerStartPosition.value.x, pointerStartPosition.value.y, pointer.x, pointer.y)
// If the distance is less than the drag threshold, return
// We do this to prevent the camera from scrolling too quickly
if (distance <= dragThreshold) return
- camera.setScroll(
- camera.scrollX - (pointer.x - pointer.prevPosition.x) / camera.zoom,
- camera.scrollY - (pointer.y - pointer.prevPosition.y) / camera.zoom
- )
+ camera.setScroll(camera.scrollX - (pointer.x - pointer.prevPosition.x) / camera.zoom, camera.scrollY - (pointer.y - pointer.prevPosition.y) / camera.zoom)
}
function handlePointerUp(pointer: Phaser.Input.Pointer) {
gameStore.setPlayerDraggingCamera(false)
- const distance = Phaser.Math.Distance.Between(
- pointerStartPosition.value.x,
- pointerStartPosition.value.y,
- pointer.x,
- pointer.y
- )
+ const distance = Phaser.Math.Distance.Between(pointerStartPosition.value.x, pointerStartPosition.value.y, pointer.x, pointer.y)
// If the distance is greater than the drag threshold, return
// We do this to prevent the camera from scrolling too quickly
diff --git a/src/storage/baseStorage.ts b/src/storage/baseStorage.ts
index b12036f..79a6cde 100644
--- a/src/storage/baseStorage.ts
+++ b/src/storage/baseStorage.ts
@@ -57,4 +57,4 @@ export class BaseStorage {
console.error(`Failed to destroy ${this.tableName}:`, error)
}
}
-}
\ No newline at end of file
+}
diff --git a/src/storage/storages.ts b/src/storage/storages.ts
index 65dd969..96bf41b 100644
--- a/src/storage/storages.ts
+++ b/src/storage/storages.ts
@@ -1,4 +1,4 @@
-import type { Tile, Map, MapObject } from '@/application/types'
+import type { Map, MapObject, Tile } from '@/application/types'
import { BaseStorage } from '@/storage/baseStorage'
export class MapStorage extends BaseStorage