|
2abce7a7e7
|
Sorted imports
|
2025-01-01 19:05:24 +01:00 |
|
|
231f19a30f
|
Added characterChest component for chest equipment, moved some files
|
2024-12-27 00:27:54 +01:00 |
|
|
adf86d369b
|
#216: Added tile & object picker in map editor
|
2024-11-03 01:26:13 +01:00 |
|
|
ed17e7f16e
|
#217: Solved duplicate texture loading issue, #215: Finished Dexie implementation.
|
2024-11-02 02:20:34 +01:00 |
|
|
d402744955
|
Map editor fixes (select & move), character sprites are now dynamically loaded and cached, moved repeated code into a composable, updated types
|
2024-10-30 15:27:37 +01:00 |
|
|
c62ff2efc1
|
Refactor assetManager, renamed assetManager to assetStorage, renamed AssetT to AssetDataT, added better error handling in authentication service, continued working on dynamic asset loading for both maps and map editor
|
2024-10-30 09:36:16 +01:00 |
|
|
dc2b6b9851
|
WIP: updated zone manager to match with zone logic (dynamic asset/texture loading)
|
2024-10-27 21:04:08 +01:00 |
|